//---ALIAS ------alias "+lj" "+duck;wait;+jump"
alias "-lj" "-jump;wait;-duck"
alias +sbh "alias _special aubh; aubh"
alias -sbh "alias _special slot10"
alias aubh "+jump; wait; -jump; wait; special"
alias "snipe" "+attack2; wait; -attack2; +attack; wait; -attack;wait; lastinv; lastinv"
alias +duckroll "fps_max 5;alias _special duckroll;duckroll"
alias -duckroll "fps_max 5;alias _special"
alias duckroll "+duck;wait;-duck;wait;special"
alias +uses "alias _special ses; ses"
alias -uses "alias _special slot10"
alias ses "+use; wait; -use; wait; special"
alias obbo2000 "+use;w11;-use;+jump;w;-jump"
alias obbo1500 "+use;w10;-use;+jump;w;-jump"
alias obbo1300 "+use;w9;-use;+jump;w;-jump"
alias obbo1000 "+use;w8;-use;+jump;w;-jump"
alias obbo800 "+use;w7;-use;+jump;w;-jump"
alias obbo600 "+use;w6;-use;+jump;w;-jump"
alias obbo500 "+use;w5;-use;+jump;w;-jump"
alias _taubo
alias _taubofunc "cl_pitchup 180;cl_pitchdown -180;-attack2;wait;cl_pitchup -12;cl_pitchdown
12;wait;cl_pitchup 89.999;cl_pitchdown 89.999"
alias +tau "+attack2; alias _taubo _taubofunc"
alias -tau "_taubo; alias _taubo"
bind "g" "say_close ^6`^7Dropped ^1%w ^7[^1%l^7]!;drop;play_team fvox/weapon_pickup.wav"
alias "+recharge""+use;say_team ^0^8-^1[^0^8Recharging ^0^9%H^0^1|^0^9%A ^0^1@
^0^8%L^1]^8-^0"
alias "-recharge" "-use"
bind "e"
"+recharge"