Mobile Application Design Checklist

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Mobile Application Design Checklist - Guidance Share
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Mobile Application Design Checklist
Contents [hide] 1 Design Considerations navigation
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2 Authentication and Authorization 3 Caching 4 Communication 5 Configuration Management 6 Data Access 7 Debugging 8 Deployment 9 Device 10 Exception Management 11 Logging 12 Porting
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13 Power 14 Synchronization 15 User Interface (UI) 16 Performance Considerations

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Design Considerations
You have determined the device types you will support. You have designed the application with occasionally-connected limited-bandwidth scenarios in mind. The user interface design is appropriate for the mobile device. You did not try to reuse a desktop application design or user interface. You have considered device resource constraints for battery life, memory size and program speed. [edit]

Authentication and Authorization
You have designed authentication for over-the-air, cradled synchronization scenarios, Bluetooth discovery, and local SD card scenarios. You have considered that different devices may have variations in their programming security model, which can affect authorization to access resources You did not assume that security mechanisms available on larger platforms will be available on a mobile platform. You have designed authentication for access to Bluetooth devices. Trust boundaries are identified within your mobile application layers. [edit]

Caching
Performance objectives are identified, such as minimum response time and battery life. You are caching static data that is useful, and avoided caching volatile data. You have considered data caching requirements for occasionally-connected scenarios. Your design supports low memory detection, and prioritization of data to discard, as available

http://www.guidanceshare.com/wiki/Mobile_Application_Design_Checklist[10/13/2010 4:11:21 PM]

Mobile Application Design Checklist - Guidance Share

memory decreases. You chose the appropriate cache location, such as on the device, at the mobile gateway, or in the database server. [edit]

Communication
Your design supports asynchronous, threaded communication to improve usability in occasionallyconnected scenarios. You have considered the effects of receiving a phone call during communication or program execution. Communication over un-trusted connections, such as Web services and other over-the-air methods, is protected. You have considered using Web services for communication when you must access data from multiple sources, interoperate with other applications, or work while disconnected. You have considered message queuing when you need guaranteed delivery, asynchronous messaging, message security, or transaction support. [edit]

Configuration Management
Your design supports the saving and restoration of configuration data after a device reset. Merge replication with a “buy and configure” application from a third party is used, if the enterprise data is in Microsoft SQL Server 2005 or 2008 and desire an accelerated time to market. You are using a binary format instead of XML for configuration files due to memory limitations. You are protecting sensitive data in device configuration files. You have considered using compression library routines to reduce the memory requirements for configuration and state information. You have considered using the Mobile Device Manager interface to manage group configuration of devices when you have an Active Directory infrastructure. [edit]

Data Access
You have designed application to ensure data integrity. You are using the device database services (such as SQL Server Compact Edition) when your application must access a disconnected database. You are using merge replication to synchronize large volumes of data in one operation over a high bandwidth network connection. You have considered the overall size and impact on performance when you use XML to store or transfer data. You are using custom data transfer objects instead of DataSets to reduce memory overhead and improve performance. You are using the Microsoft Sync Framework when you must synchronize individual sets of a data over a remote connection. [edit]

Debugging
You understand debugging costs associated with devices you need to support. You are using an emulator for initial testing and debugging. You are using the device for final testing. You have tested fully-disconnected scenarios in the design.

http://www.guidanceshare.com/wiki/Mobile_Application_Design_Checklist[10/13/2010 4:11:21 PM]

Mobile Application Design Checklist - Guidance Share

You understand that it may be difficult to maintain context between different types of code running on a device. [edit]

Deployment
Your design supports over-the-air deployment when users must be able to install and update applications while away from the office. You are using ActiveSync to deploy your application when the application relies heavily on a host PC. You are using the post-load mechanism to automatically load your application immediately after the Windows Mobile OS starts up when you are deploying a baseline experience running on top of Windows Mobile. You have included multiple device executables in the CAB when you are using CAB file distribution. Application will be deployed using an SD memory card if the application will be run only at a specific site and you want to manually control distribution. [edit]

Device
The application is optimized for the device by considering factors such as screen size and orientation, network bandwidth, memory and storage space, and other hardware capabilities. Device-specific capabilities have been considered that will enhance your application functionality, such as accelerometers, GPUs, GPS, haptic (touch, force and vibration) feedback, compass, camera and fingerprint readers. You have designed a core functionality sub set when you are developing for more than one device. You have considered adding customization for device-specific features, including functionality to detect when the code is running on a device that can utilize this functionality. You have created modular code that can be removed if separate executable files are required due to device memory size constraints. [edit]

Exception Management
Your application is designed to recover to a known good state after an exception. You did not use exceptions to control logic flow. Sensitive information in exception messages and log files are not revealed to users. Unhandled exceptions are dealt with appropriately. You have designed an appropriate logging and notification strategy for critical errors and exceptions. [edit]

Logging
You did not store sensitive information in log files. You have considered using the Mobile Device Manager to extract logs from mobile devices when you have an Active Directory infrastructure. You have considered using platform features such as health monitoring on the server, and mobile device services on the device, to log and audit events. You have considered logging in an abbreviated or compressed format to minimize memory and storage impact when you carry out extensive logging on the device. You have used OpenNetCF on the device if you do not require extensive logging. You have decided what constitutes unusual or suspicious activity on a device, and logged information based on these scenarios.

http://www.guidanceshare.com/wiki/Mobile_Application_Design_Checklist[10/13/2010 4:11:21 PM]

Mobile Application Design Checklist - Guidance Share

[edit]

Porting
The application was re-written in its entirety when porting a Rich Client application from the desktop. The user interface has been redesigned for the smaller screen size when porting a Web application to a mobile device. You have researched details to discover what code will port without modification when porting a RIA client. You have researched and utilized tools to assist in porting. You have tested the custom controls which when porting to a mobile application and based on the results decided to rewrite to find an alternative. [edit]

Power
The user interface is not updated while the application is in the background. Communication methods that use the least amount of power necessary are used. Power profiles have been implemented to increase performance when device is plugged into external power and not charging the battery. Power consumption has been considered when using the device CPU, wireless communication, screen, or other power-consuming resources while on battery power. Device functionality is allowed to be powered down when not in use or not needed. Common examples are screen backlighting, hard drives, GPS functions, speakers, wireless communications. [edit]

Synchronization
Your design supports recovery when synchronization is reset, and is able to manage synchronization conflicts. You have considered the Microsoft Sync Framework when you want easy-to-implement one-way synchronization. You have considered using merge replication synchronization when you must support bidirectional synchronization to SQL Server. You have considered including over-the-air synchronization in your design when users must synchronize data when away from the office. You have considered including cradled synchronization in your design when users will be synchronizing with a host PC. You have considered store and forward synchronization using WCF over email or SMS (text message) mechanisms. [edit]

User Interface (UI)
You have provided the user with a visual indication of blocking operations; for example, an hourglass cursor. You did not place menu bars at the top of the screen as they are difficult to see when using a stylus or touch screen input. The design of your layout considers input from various sources. For example, making buttons large enough for devices that supports touch screen. Your design supports various screen sizes and orientations associated with devices you need to support.

http://www.guidanceshare.com/wiki/Mobile_Application_Design_Checklist[10/13/2010 4:11:21 PM]

Mobile Application Design Checklist - Guidance Share

[edit]

Performance Considerations
Your design supports configurable options to allow the maximum use of device capabilities. You have considered using lazy initialization to optimize for mobile device resource constraints. You have considered limited memory resources and optimized your application to use the minimum amount of memory. You have considered using programming shortcuts as opposed to following pure programming practices that can inflate code size and memory consumption. You have balanced performance requirements with power consumption requirements.

This page was last modified 17:31, 29 March 2010.

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