Change Log

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// Format: // Date (mm/dd/yr) // rNumber [Author] // * Modifications. // - Details. //======================================== 10/19/2010 r520 [pakpil] * Updated to eAthena r14432. 10/12/2010 r516 [pakpil] * Updated to eAthena r14427. * Fixed some warnings while compiling. 10/09/2010 r511 [pakpil] * Updated to eAthena r14414. 09/16/2010 r491 [pakpil] * Updated to eAthena r14407. 09/12/2010 r483 [pakpil] * Updated to eAthena r14406. 08/05/2010 r450 [pakpil] * Updated to eAthena r14369. 06/30/2010 r439 [pakpil] * Updated to eAthena r14346. 06/09/2010 r422 [pakpil] * Updated to eAthena r14334. 05/23/2010 r403 [pakpil] * Updated to eAthena r14293 * Fixed GN_WALLOFTHORN that was causing problems with repeating fire dam ages. 04/29/2010 r376 [Rytech] *Added purchase shop items to item_db2. Both items are %100 official cod ed. *Changed ALL_BUYING_SHOP to a quest skill as its officially gained throu gh a npc. -Requires the player to have learned Vending level 1 and pay 10,000 zeny to learn. *The ALL_BUYING_SHOP was added to every job in the skill_tree file that is able to -learn the vending skill as its a quest skill needed in their trees. The lines were -placed in a temporarly spot at the bottom for testing and will be organ ized in the

-future when the system is completed. *Using the ALL_BUYING_SHOP skill requires and costs 1 Buying Stall Permi t. Item 6377. 04/28/2010 r372 [Rytech] *Added the ALL_BUYING_STORE to the database. -Skill ID, max level, and sp cost is official. -Level 1 is used through a item, like a item skill and gives 2 slots for purchaseing. -Level 2 is used by using the actural skill in the skill list, it gives access to 5 slots. -It doesent work yet, but the above info lists how its used and how each level works. 04/26/2010 r368 [pakpil] * Updated to eAthena r14281. * Fixed Job check in thana_quest.txt * Added LG_MOONLSLASHER skill. 04/24/2010 r364 [pakpil] * Updated to eAthena r14278. 04/20/2010 r351 [Jobbie] * Fixed Cloud Kill not causing poison effect. Bug Report 377. - As of 01/06/2010 Patch -- The poison element changing part of the skill effect is removed. But still it will cause Poison status. * Remove the probability of Stun status of Psychic Wave as of 01/06/2010 Patch. Bug Report 376 r350 [Jobbie] - Adjusted Land skill of Sorcerer close to official behavior. - Fix Cloud Kill which can be casted more than one. - People not on top of Warmer area of effect must not take its status ef fect. Fix also which people affected this status is not immune to Freeze and Fre ezing status. - Fix the resistance calculation for Vacuume Extreme. - Corrected the Arch Bishop skill 'Adoramus' to not cause duplicate agi down effect. 04/17/2010 r343 [Rytech] *Updated settings for sorcerer skills in skill_db. *Added cast times for sorcerer's EL skills. Their based on info from iro wiki forums. *Changed the max levels for all the elemental spirits skill to 3 as the level used depends -on the spirit summoned. 04/17/2010 r340 [Rytech] *Added prices for sorcerer's elemental points and enabled them. *Updated SO_EL_CONTROL's max level to 4. *Added tags and ID's for a few new found Mercenary skills. *Added remaining info and enabled elemental skills. Max levels may need to be raised later.

*Updated SP requirements for sorcerer skills. *Fully updated all sorcerer skill trees to official. *Added tags for some new mercenary skills to the source. 04/15/2010 r336 [Rytech] *Fixes and updates to the database. -Fixed incorrectly set ID's for baby mounts job bonuses in job_db2. -Enabled the elemental spirits monsters in mob_db2. They will remain in here since the client -treats them as regular monsters. -Assigned ID's to the remaining sorcerer's elemental skills in skill_db and skill_cast_db. -Added sorcerer's elemental spirit skills to the skill trees. However th e prerequirements -wernt added yet as this was added for testing purposes, plus I dont kno w them yet. *Update to source. -Small cleanup to the job system. Thanks goes to Pakpil for pointing it out. -Added skill tags for remaining sorcerer elemental skills. 04/15/2010 r330 [Jobbie] * Minor fix to Pinpoint Attack. (followed up r329) - Snap effect during WoE should not be triggered however this skill is u sable as range attack. 04/12/2010 r323 [pakpil] * Fixed SC_AUTOSHADOWSPELL cast time. Bug report 379. * Fixed some isequipped() checks on item_db.txt. * Fixed exp table in exp.txt. - 3rd job have been moved to hadle these by separate. * Fixed LG_REFLECTDAMAGE that shouldn't reduce damage received. 04/09/2010 r318 [pakpil] * Fixed SO_STRIKING. Follow up r317. r317 [pakpil] * Fixed SO_STRIKING. Bug report 277. r316 [pakpil] * Fixed a type in LG_SHIELDPRESS stun duration. Bug report 357. 04/08/2010 r315 [Jobbie] * Fixed Vacuum Extreme missing duration resistance. Bug Report 360. - This skill now uses its own SC_* and SI_* to adopt official behavior. r313 [Jobbie] * Added GN_MANDRAGORA skill. r312 [pakpil] * Fixed WM_GLOOMYDAY. Added missing skill data. * Fixed LG_REFLECTDAMAGE area effect. Follow up r304. * Fixed GN_THORNSTRAP. - Fixed its unit layout.

- Fixed behavior using clif_changetraplook instead skill_unitsetting. 04/07/2010 r311 [Jobbie] * Fix minor bug in battle.c r309 [Rytech] *Added tags and place holders for elemental spirits skills. r308 [pakpil] * Fixed LG_SHIELDPRESS. - Applied missing effects from Gloomy Day skill. r307 [Jobbie] * Adoramus Update adjusted to official behavior. - Uses now its own SC_* and SI_* regardless to its blind status effect. 04/06/2010 r306 [Jobbie] - Minor fix to WL_RELEASE skill when releasing ball. Removed displaying "Unknown-Skill" - Minor fix to NC_SELFDESTRUCT not checking in inventory to Self destruc t item. - Fix a typo in status.h r305 [pakpil] *Added LG_PRESTIGE and LG_SHIELDPRESS skills. *Minor fix in LG_PIETY where its casting should be interrupted when the caster get damage. *Fixed bug report 346. 04/05/2010 r304 [pakpil] *Added LG_PIETY skill. *Fixed bug report 317. r302 [pakpil] *Fixed bug report 335. *Fixed bug report 337. 03/30/2010 r296 [Rytech] *Updated prices on items in item_db2. 03/30/2010 r295 [Jobbie] * Added official feature of party name display. - Configuration was added to allow server owner which way to follow (Aeg is or eAthena). r294 [Jobbie] - Disabled skills which are not yet implemented to avoid map-server warn ings. 03/28/2010 r293 [Jobbie] * Updated Warlocks skills Casting Time, After-Cast Delay, Re-use Delay a nd Duration. * Fixed wrong value of -Def for freezing status.

* Corrected the behavior of Warg Strike when used in WoE while mounted. * Corrected the behavior of Summon Balls of Warlock when reaching maximu m #'s of summon. r292 [Jobbie] * Fixed a mistake in calculation for Clusterbomb skill. * Fixed a missing case of Job Id's in pc_isriding. * Corrected the behavior of Reflect Shield and Reflect Damage when used vice versa. 03/26/2010 r291 [Jobbie] * Fixed missing mob_chat_db.txt 03/25/2010 r290 [Jobbie] * Baby Rune, Baby Guard, Baby Ranger and Baby Mechanic is now accessible mounting. Follow up r282 r289 [Rytech] *Database updates..... -Added Sorcerer's point items that are used for their summon skills. -Added skill_db and skill_require_db entrys for more Sorcerer skills, ho wever they have no ID yet. -Updated Sura skill requirements. -Updated Sura skill trees. *Source Updates..... -Added job entrys for mounts in char.c -Added tons of new status tags and ID's to status.h r288 [Jobbie] * Added new SC_*'s used by items 12429 to 12434. - These items uses its own sc together with its own status icon to match official servers implementation. * Fix typo in changelog. r287 [Jobbie] * Important merged up of eAthena SVN update from rev14268-71. r286 [Jobbie] * Updated some sp cost in Sorcerer skills. * Crystalize status must be ended when hitted by fire element. * Slight cleanup in status.c r284 [pakpil] * Fixed a mistake in PACKETVER that affec to to clif_displayexp. Sorry. - This was caussing dead mobs don't dessapear correclty in clients oldes t than 2009-11-10aRagexeRE. * Added LG_CANNONSPEAR skill. Still need some info. * Fixed LG_REFLECTDAMAGE that shouldn't reduce damage reflected. r283 [Rytech] *Small fix in the skill_db. 03/24/2010 r282 [Rytech] *Added baby mount support to the job system. -The mounts wont be accessable until their fully coded in the needed are a's in the source.

r281 [pakpil] * Fixed a mistake in CR_REFLECSHIELD and LG_REFLECTDAMAGE. Follow up r28 0. 03/23/2010 r280 [pakpil] * Added LG_REFLECTDAMAGE skill. - Updated CR_REFLECTSHIELD that should fail if you are under LG_REFLECTD AMAGE and viceversa. * Minor fix in LG_BANISHINGPOINT that should take the weapon element. r279 [Rytech] *Changed some settings back to classic mechanic's and eAthena defults to keep true to the project goals. -Things like max stats for 3rd jobs will by 99 for regular and 80 for ba bys. You can raise this if you want. -Changed to setting for renewal cast times to no to keep the classic cas ting system working. -Changed MAX_CHAR in mmo.h to 9, which is eA's defult, as well as the de fult in diff patches. -MAX_LEVEL will be kept at a 150 int he source, however itl stay limited to 99 in the exp.txt -unless you switch to using the exp2.txt table and set your own limits f rom there. 03/22/2010 r277 [Jobbie] * Minor fix on my last commit. Follow up r276 - Sorry for being rusty r276 [Jobbie] * Adjusted the behavior of Fearbreeze skill. * Fixed a mistake in checking wind element for both hands when using NC_ AXETORNADO. r275 [pakpil] * Added missing changes in r274. r274 [pakpil] * Fixed GC_CREATENEWPOISON skill. - All poisons require and consume 1 Medicine Bowl and 1 Poison Creation Kit. - The ammount of bottles obtained depends on GC_RESEARCHNEWPOISON skill level. r273 [pakpil] * Fixed GC_WEAPONCRUSH behavior. * Fixed minor typo in pc.h. 03/21/2010 r272 [Rytech] *Server now ignores the rune knight ID's that between the MECHANIC_T2 an d BABY_RUNE jobs. -Removed the exp fix as its not needed. 03/21/2010 r271 [pakpil] * Updated to eA revision 14267. r270 [pakpil]

* Fixed an issue when reading exp table. r269 [pakpil] * Added max_baby_third_paramater to set max parameter to 3rd baby classe s. * Fixed an issue where the cart was being taked off when you are removin g your mado. * Minor fix in pc_setoption to prevent 3rd baby class to mount until the se can do it. 03/20/2010 r268 [Rytech] *Added in the adjusted checks for the V2.0 job system. -This should be the final revision for the adding of the updated system. -A big thanks for pakpil for this one. 03/20/2010 r267 [Jobbie] * Fixed an issue of recent skills in eA that using skill_blockpc_start r266 [pakpil] * Fixed GC_WEAPONBLOCKING that wasn't consuming SP while active. * Fixed some damage formulas. r265 [pakpil] * Fixed an issue that was crashing server. Bug report 281. r264 [Rytech] *Added the remaining parts of the system update. -All thats left is to update the few checks in the map server. 03/20/2010 r263 [Rytech] *This is part 1 of a big major update. -WARNING!!!! For the next few revisions following this one, the program will be uncompileable due to many checks needing to be redone -because of the add in of this update. Update to this revision ONLY if y our intrested at looking at the code. *Added in the V2.0 3CeAM job system. -This system will give better support for many things and also fix and i mprove on many of the problems weve had in the past. -Another update will follow soon to add in some other needed info for th e charactor server. -This adds support for the 3rd class baby jobs. You can freely test them , but their skills will not appear in the client normally. -The item database upper settings are planned on being redone soon as th ird jobs now only use 1 upper setting. -You WILL need a 2010-03-10 RE client or higher to beable to see the bab y jobs. XRay may not beable to support baby jobs -properly, even if you add them into your tables since the client itself does the sprite shrink trick for baby jobs. (I think) -Please do not post any "It wont compile, and it gives errors trying" re ports. I am aware of this as many of the checks and features -will have to be changed or redone to work with the new system. 03/19/2010 r262 [pakpil] * Updated WL_WHITEIMPRISON and WL_SOULEXPANSION skills. - Added official OPT1_IMPRISON used whit WL_WHITEIMPRISON.

* Updated item_db2.txt. 03/18/2010 r261 [pakpil] * Udated all Mechanic accessory. r260 [pakpil] * Fixed SC_AUTOSHADOWSPELL that wasn't removing SC_STOP when the skill f ails. r259 [Rytech] *Added tags and ID's for all the latest and future status ID's in status .h. -They will be disabled until realy to use. *Updated const.txt to support all the latest existing NPC's. -Have fun adding those new npc's to your server's. =P *Added sorcerer's elemental spirit and genetic homunculus s tags and ID' s to the mob_db2. -They will remain disabled until the sprites come out for them. -I dont plan on leaveing them here since they will require their own sys tems and database files real soon. 03/17/2010 r258 [pakpil] * Fixed WM_VOICEOFSIREN that wasn't blocking use skills in the W/M under the skill effect. r257 [pakpil] * Added LG_BANISHINGPOINT skill. * Fixed WM_GREAT_ECHO skill damage type and SP reduction per W/M in part y. * Fixed WL_FROSTMISTY and WL_JACKFROST casting, aftercast and cooldown t ime and Freezing/Freeze chances. * Fixed SC_FREEZING that don't affect to boss monsters. * Fixed WL_FROSTMISTY damage. * Fixed RK_SONICWAVE and RK_HUNDREDSPEAR damages. * Added custom 3CeAM breeder. Follow up r253. 03/15/2010 r256 [pakpil] * Added missing 'breeder_3ceAM' npc in r253. r255 [pakpil] * Fixed WL_HELLINFERNO that was not working propertly. * Minor cleanup in skill_additional_effect. * Fixed a mistake in Thanatos Tower quest in r253. Sorry :/ r254 [pakpil] * Fixed an issue in WL_READING_SB where it wasn't removing SC_STOP statu s when the Warlock haven't Spellbooks on the inventory. r253 [pakpil] * Fixed some items that aren't given its bonus correctly to certain cla sses. * Fixed splash area in skill_db that were wrong. Can't remember the repo rter's name, thx anyway. * Fixed WL_COMET adjusting its behavior to the official one. * Minor fix in WL_COMET and AB_ADORAMUS that should fails before cast th em if you haven't requires gemstones when are casted alone.

* Added check for 3rd jobs in Thanatos tower quest. * Added custom Breeder for 3rd jobs. Plz report any problem. r252 [pakpil] * Fixed an issue where the client freeze when use disguise. Bug report 2 52. 03/14/2010 r251 [pakpil] * Fixed RA_ELECTRICSHOCKET that wasn't draining SP and wasn't traped all in 5x5 area. r250 [Jobbie] * Update skill cast time of some Rune Knight skills. r249 [Jobbie] * Corrected some items in item_db2. * Added NC_MAINFRAME, NC_SILVERSNIPER, NC_DISJOINT, GN_S_PHARMACY, GN_MI X_COOKING and GN_MAKEBOMB. * Fixed some radius effect, cooldown and casttime of Mechanic and Geneti c skills. * Corrected some requirements when using NC_SILVERSNIPER. * Corrected some SC_* in which mado is unequipped it is not ended. * Fixed missing auto trigger code of Warg Strike when attacking normal o r with Bow. * Fixed NC_COLDSLOWER which is having the same status effect. * Fixed SC_LEECHESEND. follow up (r246). r248 [pakpil] * Fixed WL_COMET and AB_ADORAMUS that are not checking for partner corre ctly and wasn't consuming Blue/Red gemstones while were casted alone. * Minor fix in riding where Gryphons and PecoPeco should work the same w ay. r246 [Jobbie] * Corrected item id 12383 which is not usable. * Corrected Highness Heal healing value formula. * Corrected Coloceo Heal which not healing players although it displays the healing value. * Adjusted Guillotine Cross poisons behavior to work same in official se rver. 03/13/2010 r245 [Jobbie] * Fixed an issue where Mechanics cannot equip mado when using NPC 03/12/2010 r244 [pakpil] * Minor fix in LG_FORCEOFVANGUARD where should add rage with physical at tacks only. r243 [pakpil] * Added LG_FORCEOFVANGUARD and LG_RAGEBURST skills. - Added similar funtions to those used with Monk's spirit spheres to had le LG_FORCEOFVANGUARD since these skills have same behavior and you can get both at a time. * Minor fix in battle_calc_weapon_attack where hitrate calculation is do ne. Added missing break.

03/11/2010 r241 [pakpil] * Added missing sc check in GC_POISONINGWEAPON. * Fixed an issue in WM_REVERBERATION where these should get 1 damage lik e plants. 03/10/2010 r238 [pakpil] *Added missing files in r237 r237 [pakpil] * Full updated to eAthena revision 14260. r236 [pakpil] * Minor update to eAthena revision 14243. r235 [pakpil] * Rewrited WL_READING_SB and WL_RELEASE improving and adjusting its beha vior to the official one. - Should use status changes instead arrays in map_session_data. - Reduced MAX_SKILL_SPELLBOOK_DB to the real ammount of currently availa ble spellbooks, 17. 03/08/2010 r232 [pakpil] * Reverted where WL_READING_SB remove items, sorry was a mistake. r230 [pakpil] * Minor fix in SC_FEINTBOMB that was moving to a wrong cell in diagonal. * Fixed crash server in GN_WALLOFTHORN when it received damage. * Fixed GC_POISONINGWEAPON and WL_READING_SB that weren't removing poiso ns or spellbooks from inventory. 03/07/2010 r229 [Jobbie] * Added NC_F_SIDESLIDE, NC_B_SIDESLIDE and NC_SHAPESHIFT. * Fix some item inside item_db which is not updated to latest Equippable upper-types. r228 [pakpil] * Minor fix in WL_RECOGNIZEDSPELL behavior. r227 [Jobbie] * Archbishop skills update. - Casting time and Cooldowns was updated based on latest info. - Clearance was rewritted to behave same to official server. Info: http://forums.irowiki.org/showpost.php?p=591645&postcount=576 - Updated Expiatio skill. Currently the skill works the same as Asperio but only its a self skill. Still needs to be redone. - Duple light Melee should take weapon element and Magic is forced to be neutral. Chance to trigger is 25%. - Adoramus requires 1 blue gemstone if casted solo. - Fix structure for Adoramus and Judex damage calculation. - Epiclesis as of official server doesn't damage Undead or Demon type mo nster. - Renovatio should damage to undead type of monster and fail if casted t o self/ally with undead armor. - Cleanup Ancilla coding. - Updated the behavior of Coluceo Heal skill. - Updated Lauda Ramus and Agnus to work like official behavior. Info the

same as above link. * Fixed casting reduction now takes the maximum value to be used as redu ction rate. * Named some related kRO items in item_db2.txt r226 [Jobbie] * Added bFixCastRate. - Updated items which uses the bonus bFixCastRate. * Renovatio has a full fixed cast time not a skill that is not reducable by dex. follow up r61. * Minor update for the damage calculation structure for Sorcerer skills. * Added the rest of status id's taken from aegis data. * Minor fix to Venom Pressure the skill cannot be used without Poisoning Weapon status. 03/06/2010 r225 [pakpil] * Fixed a mistake in my last commit. Sorry. r224 [pakpil] * Added GC_POISONSMOKE, GC_PHANTOMMENACE and GC_DARKILLUSION skills. r223 [pakpil] * Added GC_VENOMIMPRESS, GC_HALLUCINATIONWALK and GC_ANTIDOTE skills. * Minor fix in new packet clif_tradeadditem that wasn't showing zeny. * Added 3 extra seconds per GC_RESEARCHNEWPOISON level bonus in ASC_EDP. * Minor fix in some status changes used as cooldown that shouldn't be de buffed. * Minor fix in GC_COUNTERSLASH and GC_WEAPONCRUSH that should show skill fail every time you try to use these skills. 03/03/2010 r222 [pakpil] * Minor fix in trade and gstorage packets to avoid conflicts to lastest clients. * Added GC_VENOMPRESSURE skill. * Fixed clif_parse_ProduceMix. Bug report 224. * Improved Runes cooldown control, adjusted to the official one. * Minor fix in SC__SHADOWFORM. Moved to a place between freeblock_lock/f reeblock_unlock to avoid conflict. 03/02/2010 r221 [pakpil] * Fixed clif_guildstorageitemadded packet that was malfuntioning when yo u put an item in the storage with lastest client. r220 [pakpil] * Added new clif_tradeadditem packet. 0xe9 -> 0x80f. 02/28/2010 r219 [Rytech] *Fixed the gm_all_skill config setting. You can now safely use it. -Enableing this setting will give you access ONLY to all 1st and 2nd cla ss skills. -You can get 3rd class skills too, but only for the 3rd job your playing as. -Thankyou Pakpil for the help. =D r218 [pakpil] * Fixed pc_skillup and pc_jobchange that were malfunctioning. Bug report

193. r217 [Jobbie] * Mado Gear is usable without Madolicense skill upgraded. Without the li cense your movement speed will be 50%. - When in Mado Gear Blacksmith and Mastersmith skills are unusable. * Cannot use the skill Return to El Dicaste when mounted in Mado. * Some clean up to the state "ridingwarg" and "warg". * Minor clean up to skill Cross Ripper Slasher avoiding redundant sc che cking. * Fix the bonus given of Tooth of Warg skill. * Minor fix to NC_TRAININGAXE, GN_REMODELING_CART, GN_TRAINING_SWORD hit rate bonus. * NC_TRAININGAXE should work with Mace. * Minor fix to new poison items and in const.txt. 02/27/2010 r216 [pakpil] * Minor fix in GC_POISONINGWEAPON. Removed extra sound effect when the w eapon is poisoned. Bug report 209. * Minor fix in GC_ROLLINGCUTTER. The counter is reseted when you move fr om your place. Bug report 209. 02/26/2010 r215 [pakpil] * Added missing file in r214. r214 [pakpil] * Added GC_RESEARCHNEWPOISON, GC_CREATENEWPOISON and GC_POISONINGWEAPON skills. - Added all poisons but still need more test. - Added new file with all skill that Magic Mushroom should cast. Magic M ushroom don't cast skill in mobs. Still need more test. * Improved clif_skill_fail packet to use it propertly with some skills. Still need more fix. * Improved makerune, it's uses skill_produce_mix_list right now instead clif_rune_create_list. 02/24/2010 r213 [Rytech] *Added official names for mechanic FAW monsters. Also properly assigned each elemental version to each ID. -You can see what element tower belongs on what ID by looking at the lub files. -Also switched the skills used for 2 of the magic decoy towers. *Corrected a incorrectly set ID for SO_ENDMARK in the skill_require_db. r212 [pakpil] * Added GC_WEAPONBLOCKING, GC_WEAPONCRUSH and GC_COUNTERSLASH skills. 02/23/2010 r211 [pakpil] * Added GC_CROSSIMPACT, GC_CLOAKINGEXCEED, GC_ROLLINGCUTTER and GC_ROLLI NGCUTTER skills. * Fixed WM_POEMOFNETHERWORLD. Added missing entry. Bug report 199. r210 [pakpil] * Fixed a issue in clif_set_unit_idle that was causing conflics. 02/22/2010

r209 [pakpil] * Added WM_RANDOMIZESPELL skills. All Wanderer/Minstrell skills are rewr ited. r207 [Jobbie] * Minor fix to Strip Accessory. No need for another checking if the targ et is BL_MOB since "(!sd)" part is already doing it. - Strip chance was 12+2*skillLV but still needs the official value of ca sters dex and targets dex w/c affecting the strip success chance. 02/21/2010 r206 [pakpil] * Fixed WL_EARTHSTRAIN that was dealing damage through walls and adjuste d its behavior. r205 [pakpil] * Fixed RK_MILLENNIUMSHIELD packet. Bug report 192. 02/20/2010 r204 [pakpil] * Fixed some Rune Knight skill times. * Fixed some Shadow Chaser skill damage type that was wrong. * Added SC_REUSE_REFRESH as cooldown for RK_REFRESH according to the off icial behavior. * Added SC_REUSE_COMET as temproray cooldown until we find a good way to handler it. * Fixed Fear status change. * Fixed SC_STRIPACCESORY skill. 02/19/2010 r203 [pakpil] * Fixed fame ranking follow up r200. Sry. * Fixed SC_DEADLYINFECT and SC_INVISIBILITY skills. Bug report 152. * Fixed Shado Chasers's Mascarades range. Bug report 152. * Updated SC and SI lists. * Optimized WM_SATURDAY_NIGHT_FEVER according to the official behavior. * Cleaned Unit_id enum. 02/17/2010 r202 [pakpil] * Fixed SC_REPRODUCE. This was memorizing a wrong skill id on certain sk ills. r201 [pakpil] * Minor fixed in WM_SEVERE_RAINSTORM skill.c * Reverted casting reduction on Bolts. r200 [pakpil] * Fixed fame ranking. * Fixed SC_FREEZING and SC_BURNING that were stacking. We still need mor e info about it. r197 [pakpil] * Fixed SC_REPRODUCE. Bug report 165. * Fixed some issues in r196 that make conflicts with cygwin. 02/16/2010 r196 [pakpil] * Added some Wanderer/Minstrel skills: WM_VOICEOFSIREN, WM_DEADHILLHERE, WM_SIRCLEOFNATURE, WM_GREAT_ECHO,

WM_SONG_OF_MANA, WM_DANCE_WITH_WUG, WM_SOUND_OF_DESTRUCTION, WM_ SATURDAY_NIGHT_FEVER, WM_LERADS_DEW, WM_MELODYOFSINK, WM_BEYOND_OF_WARCRY, WM_UNLIMITE D_HUMMING_VOICE. * Reverted clean up on some defines in pc_gainexp. Take care with these, if you remove it the exp gained will be shown twice when "display_exp" is "yes". This option should be changed or removed. 02/15/2010 r195 [Jobbie] * Sorcerer Skills Update. - Striking now will drain sp during its duration and uses Endow skill as its bonus ATK. - Fixed the duration and re-use delay of Warmer. - Warmer should affect all not only allies. - Updated certain skills to its proper damage calculation as of the present info. * Earth Strain Update. - Adjusted its stripping rate to official and its stripping beha vior. - Adjusted its area of effect as of official info. * Added RETURN_TO_ELDICASTES skill. * Fixed burning status which makes you paralyze during its duration. * Earth Grave and Arrow Storm should affect hidden targets. * Fixed when mounted and equipped with weapon a client error appears. 02/14/2010 r194 [Jobbie] * Fixed the success chance of auto casting Spear Boomerang when using Hu ndred Spear. r193 [Jobbie] * Added the missing configuration for renewal cast setting and camouflag e setting in skill.conf. * Fixed some mechanic items. * Disable Guillotine Cross skills in skill_db so there will no confusene ss why its not working. To be recoded soon. * Fixed Aimedbolt not properly dealing the total damage when enemy is in immobile status. * Fixed Ranger Traps activation area. * Fixed Mado License bonus damage calculation. * When mounted into a warg you cannot use magic scrolls. * Cleaned up some defines in pc_gainexp. * Moved Warg Mastery and Warg Dash fail message into skill_check_conditi on_castbegin * Removed Warg Dash movement speed calculation while dashing as it uses your current movement speed. * Removed the 50% cast time reduction of Bolts seems its not really 50% as its reduction in renewal. * Added a setting which you can place the skill that has a full variable and fixed cast time. 02/11/2010 r192 [pakpil] * Fixed a mistake in SC_REPRODUCE. * Added 50% casting time reduction on Bolts in renewal. * Fixed a mistake in AB_ANCILLA. r191 [pakpil]

* Updated SCs in const.txt r189 [pakpil] * Fixed SC_INVISIBILITY: - Fixed its duration. - Shouldn't lose the state when the SC hits. - Fixed ASPD lost, was too high. Still need the official value. 02/10/2010 r188 [pakpil] * Fixed clif_displayexp that was displaying same exp on Base Exp and Job Exp won. Bug report 149. * Fixed SC_INVISIBILITY duration. * Fixed SC_REPRODUCE and SC_AUTOSHADOWSPELL that should set the reprodue skill level as current SC_REPRODUCE level. * Added all new official standing/spawn and walking packets (0x7f7, 0x7f 8 and 0x7f9). Take care with your PACKETVER. 02/10/2010 r187 [Rytech] *Added the reballanced headgears to the item_db2. - 2 versions now exist. V1 is the one used when the headgears when relea sed and contain the skill bonuses. - V2 is the version with all the latest ballances. - V1 of the headgears are all disabled by defult and V2 is all enabled. - Should I just remove the old ones? 02/09/2010 r186 [pakpil] * Fixed vending. 02/09/2010 r185 [pakpil] * Added WM_POEMOFNETHERWORLDS skill. * Fixed WM_SEVERE_RAINSTORM skill. Should be working as intended. * Fixed standing packet. * Fixed a mistake in pc_jobchange. * Fixed DeepSleep status def according with some test in kRO-RE. 02/08/2010 r184 [pakpil] * Fixed clif_displayexp packet. This should show won and lost experience . * Fixed clif_vendinglist. Should use 0x800 packet instead 0x801. 02/03/2010 r176 [Rytech] *Added skill max level, SP requirements, and names for Sorcerer's summon skills. -I also enabled the 6 skills as their's enough support for them to appea r. -Latest clients do support these tags, but no official icons has been re leased yet. So take caution for now. -Im now ready for its official release. =D 02/04/2010 r176 [pakpil] * Fixed RK_RUNEMASTERY. - Fixed the max amount of each rune you can carry. - Fixed the ASPD bonus while using Fighting Spirit that should add +4 AS

PD if you have Rune Mastery at level 10. * Fixed SC_FEINTBOMB. This skill have been adjusted to the official beha vior. * Fixed WM_REVERBERATION. It can be destroyed by attacking it with range d skills or magic. It takes 1 damage from everything. 02/02/2010 r175 [pakpil] * Fixed RK_RUNEMASTERY that was crashing map_server at level lowdest tha n 10 while crafting. * Fixed SC_AUTOSHADOWSPELL that shouldn't spell physical skills. Bug rep ort 131. 02/01/2010 r174 [Rytech] *Filled in the missing spot for the Guillotine Cross exclusive headgear. -It appears to be Phantom Menace that gets the %10 increase. Thanks Exec utor. 02/01/2010 r173 [Rytech] *Added completed set of exclusive 3rd job headgears. -Note: I need the name of the skill that damage is boosted for the Guill otine Cross. -Note 2: I didnt see any bonus to increase just ranged damage, so I just added a % increase. -No worry since jobs like Minstreal and Wanderer will use only bow, inst ruments, and wips. -ID 5759 exists in the client, but the item has not been released. So it s disabled for now. 02/01/2010 r172 [pakpil] * Added recoded SC_FEINTBOMB. 01/31/2010 r170 [pakpil] * Fixed WA_SWING_DANCE, WA_SYMPHONY_OF_LOVER, WA_MOONLIT_SERENADE, MI_RU SH_WINDMILL, MI_ECHOSONG, MI_HARMONIZE that are not stackable. * Fixed WA_SYPMPHONY_OF_LOVER that affect Mdef instead Mdef2. * Fexed WA_SWINGDANCE that have a different value to ASPD and SPEED. * Added new packet that show exp you gain/lost in the official server. 01/31/2010 r168 [Jobbie] * Minor fix on eAthena merge. follow up r167 * Minor fix on Reverberation which calculation to damage not added in ba ttle.c * Reverberation, Metallic Sound and Severe Rainstorm should take weapons element. 01/30/2010 r167 [Jobbie] * Merge eAthena Updates upto r14328(excluding those stable updates). r166 [pakpil] * Fixed max_lv and aura_lv in battle_confing that was caussing problems with 3rd jobs auras. Bug report 99. * Added WA_SWING_DANCE, WA_SYMPHONY_OF_LOVER, WA_MOONLIT_SERENADE, MI_RU SH_WINDMILL, MI_ECHOSONG, MI_HARMONIZE and WM_METALICSOUND skills.

* Added support to packets 0x2ed and 0x2ee that was the lastest spawn/st anding packet before the last change. * Minor fix in SC_BITE and SC_ELECTRICSHOKCKER that reduce tick directly instead by percentage. 01/228/2010 r165 [Rytech] *Added in the ID's for the 3rd job exclusive headgears. -Ive given them temporary names like RK_Headgear to easly identify each headgear and will later be given official names. -Its safe to call up the items through the @item command, but make sure you have a 2010-1-26 client when doing so. -These headgears are not ready for player use as their not fully confige d. -Their currently equiptable by any job, but will be set to their actural exclusive jobs soon. -I have NO IDEA what the view ID's for these headgears could be. I never had to do headgears before. If anyone knows them, please message me. 01/28/2010 r164 [pakpil] * Fixed a mistake in r162. Sorry 8) 01/28/2010 r163 [pakpil] * Minor fix in my last commit. 01/28/2010 r162 [pakpil] * Fixed SC_SHADOWFORM that was causing crash servers. Bug report 100. * Fixed WM_SEVERE_RAINSTORM, adjusted to the official behavior. - It uses WM_SEVERE_RAINSTORM_MELLE to deal the damage and WM_SEVERE_RAI NSTORM to set the skill unit. 01/28/2010 r160 [Jobbie] * Updated some behavior of Sorcerer skills according to latest update in formation in iRO wiki. * Remove SC_DIAMONDUST and replaced with SC_CRYSTALIZE to fit the inform ation which is used as the new status for Diamon Dust. * Cloudkill now used its own status icon. * Fixed when riding warg you can use basic attack 01/26/2010 r159 [Jobbie] * Minor fix to Arms Cannon to behave same on official. Should be ground target skills. * Minor fix on Repair skill which cannot heal another targets mado. * Minor fix to Analyze skill the animation should be on the target not o n the caster. r156 [pakpil] * Fixed pc_skillup that wasn't working propertly with all extended class . r154 [pakpil] * Added missing code in r152. * Fix in SC_BLOODYLUST, SC_MAELSTROM and SC_CHAOSPANIC to adjust these s kills to the official behavior. - SC_BLOODYLUST has its own SI and its effect disappears when yo

u left the skill range. No status icon. - SC_CHAOSPANIC uses OPT2_SIGNUMCRUCIS. - SC_MAELSTROM don't shows the skill name when absorb magics. 01/25/2010 r152 [pakpil] * Added SC_MAELSTROM skill. * Fixed SC_MANHOLE that was allow skill attacks to targets under this st atus. Bug report 70. 01/25/2010 r150 [pakpil] * Added SC_FATALMENACE skill working as intended. * Minor fix in SC_BLOODYLUST skill. 01/25/2010 r149 [Jobbie] * Added Mechanic Skills NC_HOVERING and NC_ANALYZE working as intended. 01/24/2010 r147 [Jobbie] * Minor fix on NC_REPAIR requirements. r146 [Jobbie] * Added Mechanic Skills working as intended. - NC_MADOLICENCE, NC_BOOSTKNUCKLE, NC_PILEBUNKER, NC_VULCANARM, NC_FLAME LAUNCHER, NC_COLDSLOWER - NC_ARMSCANNON, NC_ACCELERATION, NC_SELFDESTRUCTION, NC_INFRAREDSCAN, N C_REPAIR, NC_TRAININGAXE, - NC_RESEARCHFE, NC_AXEBOOMERANG, NC_POWERSWING, NC_AXETORNADO. * Minor fix to additional movement speed on when mounting animals. * Minor fix to Adoramus which don't have duration when abnormal status a ffects. r145 [pakpil] * Merged pc_isriding function from stable. * Minor fix in clif_addskill that was cause some problems with SC_REPROD UCE and RG_PLAGIARISM. * Fixed mounting dragons that was causing uses dragons skills without dr agon. * Merged "warg_can_falcon" from trunk. r144 [Jobbie] * Aimedbold and ArrowStorm should carry the weapon element. * Fixed no gemstone state when using Mistress card. * Fixed Enchant Blade should not target enemy. * Fixed White Imprison should not target non-enemy. r143 [pakpil] * Fixed WL_FROSTMISTY and WL_JACKFROST that aren't working propertly. - Bug report 81. 01/23/2010 r142 [Jobbie] * ArchBishop Update: - Fixed damage calculation of Adoramus and Judex. Judex should have a su b hits of 3. - Redone Clementia, Canto, Praefatio, and Coloceo Heal to display only s kill name above the head. - Ancilla and Epiclesis used now its official fail message.

* Ranger Update: - Added RA_SENSITIVEKEEN skill. - Fixed Camouflage not displaying skill name above the head. - Fixed Electricshocker and Wugbite status which should be reduced by 1s ec every 10 agi. - Fixed when mounting a warg item skills cannot be used. - Aimedbolt and Arrowstorm can be used without a bow. * Cleaned up some whitespace. * Fixed some map_freeblock error caused by some skills. r141 [Rytech] * Fixed max level to allow up to level 1000 for trunk. r140 [pakpil] * Fixed SC_GROOMY that wasn't removed mounts. * Fixed SC_MANHOLE that was allowing attack while was under this sc. r138 [pakpil] * Added WM_REVERBERATION and WM_DOMINION_IMPULSE skills. * Minor fix in SC_AUTOSHADOWSPELL that cause you can't move if you haven 't copied skills. * Minor fix in the new clif_skillcasting packet. 01/22/2010 r135 [pakpil] * Added WM_LULLABY_DEEPSLEEP skill working as intended. * Minor fix in SO_ARRULLO to show the status propertly. * Minor fix in SC_DEADLYINFECT. Removed 2 SC that can't be spreaded. 01/21/2010 r134 [Rytech] *Fixed typos for ARRULLO. Was typed as ARULLO accidently. 01/21/2010 r133 [Rytech] *Added 6 new Sorcerer skills as place holders -They will remain disabled until the data is fully added to clients *Updated SP requirements for Sorcerer skills *Changed Genetics Fire Expansion's Smoke Powder, Tear Gas, and Acid Mult i ID skills from 5 to 1. -Reading the skill desc's showed me that they will have the same effect no matter what and arnt affected by anything 01/21/2010 r132 [pakpil] * Added some missing lines. * Added WM_SEVERE_RAINSTORM skill working as intended. * Added the new clif_delitem packet. Take care with your PACKETVER * Merged the new clif_damage packet from stable. * Re-fixed SC_BLOODYLUST that does not affect the caster. * Minor fix in SC_INVISIVILITY. 01/21/2010 r131 [Rytech] *Full checkup and updates to trunk branch -Corrected job MAP ID's in the const.txt -Updated the item_db2, mob_db2, job_db2, skill_require_db, skill_tree wi th all data from the stable branch -Updated the skill_cast_db, skill_db by adding missing lines and cleanin

g up -Readded Gangsi, Death Knight, and Dark Collector job mask support for i tems -Add a skill tag to skill.h 01/21/2010 r130 [pakpil] * Fixed some mistake in SC_SHADOWFORM. * Minor typo fixed. * Minor fix in pc_setriding and pc_isriding. 01/21/2010 r128 [pakpil] * Fixed SC_AUTOSHADOWSPELL. bug report 54. 01/17/2010 r117 [Jobbie] * Fixed Groomy, Weakness, Unlucky status regarding its calculation. * Fixed Weakness should not strip weapon if the player is under chemical protection. * An initialization of "0" to sc_def to avoid warning message in some ca se. r116 [Jobbie] * Fixed an issue which other client from 20091118 doesn't show cast bar. * Fixed the define client version in mmo.h which causes client crash whe n someone pm'ed you. * Fixed a typo on rev108 commit which causes compile errors. 01/15/2010 r107 [LimitLine] * Added chance to change enemy's element to Poison with Cloud Kill. * Fixed Cloud Kill not dealing damage. * Changed Vacuum Extreme's unit ID to the correct one. * Changed Warmer's unit ID to the correct one. * Other minor changes. r106 [LimitLine] * Now spells used trough Reading Spellbooks will consume the correct amo unt of Preserve points (before: every skill consumed only one, regardless). - You can change the number of preserve points a skill takes up in db/sp ellbook_db.txt * Fixed my last changelog entries. Sorry. r105 [LimitLine] * Fixed Chain Lightning hitting allies. * Fixed Freezing duration trough Frost Misty. * Fixed Demonic Fire hitting everyone. 01/11/2010 r100 [Jobbie] * Added RA_CAMOUFLAGE skill. * Added renewal_cast_enable setting. Read inside skill.conf about its fu nctionality. * Fixed damage calculation for Firing, Icebound and Clusterbomb Trap. * Cleaned up unit function of Hunter and Ranger Traps. * Removed Freeze and Stone status in status_change_spread as its not inc luded to the status to be spreaded. * Fixed items that are not updated to the recent job system.

01/09/2010 r97 [pakpil] * Minor fix in my last commit. Sorry. r96 [pakpil] * Added skill SC_AUTOSHADOWSPELL. 01/08/2010 r95 [pakpil] * Added Shadow Chaser's skills: SC_REPRODUCE, SC_BLOODYLUST. * Minor fix in RK_GIANTGROWTH. * Added two packets: - clif_addskill to add a skill to the skill info window - clif_skillinfo_delete to remove a skill from the skill info window. r94 [pakpil] * Added some Shadow Chaser's skills: SC_BODYPAINT, SC_INVISIBILITY, SC_D EADLYINFECT, SC_ENERVATION, SC_GROOMY, SC_IGNORANCE, SC_LAZINESS, SC_UNLUCKY, SC_WEAKNESS, SC_STRIPACCESSARY, SC_MANHOLE, SC_SIMENSIONDOOR and SC_CHAOSPANIC. 12/29/2009 r85 [pakpil] * Added SC_STRIPACCESSARY. * Minor fix in SC_SHADOWFORM. * Minor fix in my last commmit. r84 [pakpil] * Fixed the skillup control from my last commit. Sorry. * Added the new clif_skillcasting packet with the info recompilled from RE server. 12/28/2009 r83 [Jobbie] * Merge eAthena Updates upto r14215 r82 [pakpil] * Added the new official skillup control. Seems to be working as intende d. - Added new packet 0x7e2 that shows a message from msgstringtable.txt an d pass an integer as value. [NOTE: Take care with this packet, if you select a message with %s instead %d clients'll crash.] - Added new function to send packet 0x291 that shows a message from msgs tringtable.txt. - Fixed all functions that use packet 0x291. 12/26/2009 r78 [Jobbie] * Added and Confirmed some official UNT_* of new skills. * Added and Updated some SI_*'s that is used by skills and named it to i ts official value name. * Updated some skills to use its official SI's. * Fixed Comet to use 0x1de packet to display its effect rather than to u se special effect. * Fixed White Imprison. - When status is active you cannot use items or skills. - Cannot target non-enemy unit. 12/24/2009

r74 [pakpil] * First implementation of SC_SHADOWFORM skill. 12/24/2009 r73 [Jobbie] * When mounted with warg and used warg strike in WoE maps it will fail. * Fixed a typo in GN_CARTCANNON. 12/23/2009 r72 [Jobbie] * Fixed burning causing map-error. Sorry I messed up the code. (followed up r70) r71 [Jobbie] * Quick cleanuped. Did not notice there is a remain of code from scratch . (followed up r70) r70 [Jobbie] * Added the rest of Rangers skills. Does not include Camouflage, Sensiti vekeen and Fearbreeze. * Removed Electric Shocker from Researchtrap list to increase range. Sho uld not affect boss monster. * Fixed Epiclesis not giving properly the MaxHP bonus. r69 [pakpil] * Fixed Burning status: - Map-server crash when someone dies with Burning. - Burning didn't show its sc icon propertly. 12/21/2009 r66 [Jobbie] * Fixed an issue in battle_attr_fix causing map-server to crash. r64 [pakpil] * Initialized Shadow Chaser's skills implementation. Started with SC_TRI ANGLESHOT. 12/19/2009 r61 [Jobbie] * Implemented renewal cast time settings to enable fixed and variable ca st time. * Renovatio's cast time is not affected by dex. * Sacrament( fixed cast time reduced ) and Freezing( fixed cast time inc reased ) are now functional. * Fixed the AfterCastDelay? which is not showing the paw icon and did no t trigger after cast delay of skill. r60 [Jobbie] * Added RA_WUGDASH and RA_RESEARCHTRAP skill. * Fixed electric shocker and cluster bomb their unit must not affected b y arrow shower. * Fixed usable skills while riding a warg. 12/13/2009 r54 [Jobbie] * Quick fixed while merging with latest eA update something messed up. r53 [Jobbie] * Merge eAthena Updates upto r14198

11/29/2009 r40 [Jobbie] * Added Ranger Trap only related skills. - Changes: * Icebound and Firing Trap deals neutral damage to enemy based o n official info. * Clusterbomb is a MiSC type of attack same to Icebound and Firi ng Trap. * Applied Clusterbomb, Firing, Icebound damage formula based of official info from iROwiki. * Added a commented missed OPT_BURNING display icon implementation. 11/28/2009 r39 [Jobbie] * Added GN_REMODELING_CART cart weight bonus which is missed during impl ementation on r33. * Follow up implementation for GN_TRAINING_SWORD for its bonus hitrate. Follow up r33. * Switch packet_db to default and mmo.h to RagRE compatible so that Rage xeRE client will be allowed. 11/26/2009 r36 [LimitLine] * Updated Sorcerer cast times, cooldowns and aftercast delays according to http://forums.irowiki.org/showpost.php?p=559786&postcount=437 . * Next, I'll update their behaviors and other things I left out. r35 [LimitLine] * Fixed an error when compiling char-server in TXT mode. * Fixed hitrate bonus for Cart Remodeling, thanks to Spiritual_Kid. - http://www.eathena.ws/board/index.php?s=&showtopic=233391&view=findpos t&p=1280383 * Fixed Striking's weapon damage bonus, once again thanks to Spiritual_K id. - http://www.eathena.ws/board/index.php?s=&showtopic=233391&view=findpos t&p=1280383 r34 [LimitLine] * Restored scripts_main.conf. Sorry =x r33 [LimitLine] * Added Sorcerer and Genetic Skills. - Fire Expansion Lv1-4 still being worked on. - A few skill formulas and damage increments based on base level are cus tom. Look inside battle.c to find out which. - Sling Item, Change Material, Special Pharmacy not included. - Cast times and cooldowns are also custom. I'll update those when I get official info about them. * Minor cleanup in skill_db.txt and skill_cast_db.txt - Made all skills not yet implemented passive and removed them from skil l_cast_db. r32 [pakpil] * Added all Rune Knight skills rewrited. * Fixed WL_SMUMMON... skills that wasn't showing spheres correctly. * Fixed pc_setoption, pc_setriding and pc_isriding. - Removed #define pc_isriding and added a new function to check if a pc is riding bassed in its class. (test version). 11/15/2009

r15 [LimitLine] * Fixed Soul Expansion not doing doubled damage when under White Impriso n. r13 [LimitLine] * Added rewritten Arch Bishop and Warlock skills to the trunk/rewrite fo lder. - Things missing: Editted item_db.txt with support for third class bitma sks. Current job system of stable/r13890, which is cleaner and more f unctional. - BEWARE! Everything in the trunk folder should be used for testing purp oses only, though we do need your help reporting any bugs you might find so we can merge it to their respective /stable folder. - item_db.txt is not yet editted for items to work with third class char acters. Please bear with me.

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