Sunlight: The fundamental reason for vision on earth
Electromagnetic spectrum: Visible range is very small
Gamma radiation Ultraviolet radiation visible radiation Infrared radiation Radar, TV Radio Audio Frequencies Energy distribution X-Rays
Kosmic radiation
1pm
1nm
1um
1mm
1m
1km
1Mm
1Gm
Wavelength
380nm
730nm
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Natural and artifical lights: D65, A, TL 84
CIE Standard Illuminants
D65 (Daylight) A (Tungsten) F11 (Fluorescent)
Rel. Intensity
300
400
500
600
700
800
Wavelength (nm)
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Objects
Reflection: What we see with our eyes Absorption: That is what colorants do. Transmission, opacity, hiding power: Sometimes important
Two types of sensors Low light levels: Rods (120 Million) High density all over the retina, but no reds in the center, grey vision Normal light levels: 3 types of Cones (6 Million) Low density all over the retina, but very high density in the center, color vision Color vision deficiencies : Missing cone signals
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Cone spectral responses
Standard observer x,y,z, Field of view 2°, 10°
Standard observer 2° field of view
2,5
2
Standard observer 10° field of view
2,5
rel. sensitivity
1,5
1
2
rel. sensitivity
300 400 500 600 700
0,5
1,5
0
1
Wavelength (nm)
0,5
0 300 400 500 600 700
Wavelength (nm)
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Brain
The color sensation is generated in the brain Complex vision processing is happening More research necessary in order to understand the information processing and to develop better mathemetical models for instrumental color metrics.
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How are colors seen
Context
Surround, contrast
(Center colour is the same, only surround is different)
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Perceived colors are influenced by
Size Adaptation Natural scenes Artificial scenes Structure Expectation Experience Discipline
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Color names
Verbal names Color collections
e.g. RAL Munsell
Artist, uniform color space Basis of CIE Lab
Modern color order systems
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Visual comparison of colors
What is possible?
What we see is what counts How many colors can be differentiated? Several Million colors !!!!!
What is necessary?
Standardised illumination Standardised viewing geometries
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Visual comparison of colors
What is not possible?
Limitations
Side by side necessary Memory not accurate enough
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Surprises
Metamerism
Daylight Tungsten or some other illumination Sample 1
Multiple viewing geometries are necessary Directed viewing and directed illumination give best result
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Surprises
Fluorescence
Optical brightner Popular in paper and textiles Adds "blue" to the yellowish substrate for "white" appearance. Only works with illumination containing UV light Daylight fluorescence e.g. red, green. Looks lighter and has higher chroma than other objects with the same illumination.
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Color identification
The "address" is valid for a certain illuminant (D65 or A or TL84 or others) and for a certain observer (2° or 10°) and for a certain geometry (d/8°, 45°/0° or others) ! Changing illuminant and/or observer and/or geometry in most cases will result in a different "address" in color space for the same sample
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Color identification
Color order system, color space
CIE L*a*b* 1976 Based on the Munsell system L* a* b* are the primary coordinates L*: Lightness direction a*: red - green direction b*: yellow - blue direction
CIE Lab system is industry standard
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L* Lightness
L*= 100 white
L*= 50 grey
L*= 0 black
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a* red - green b* yellow - blue
b*= + xx yellow
a*= - xx green
a*= + xx red
b*= + xx blue
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CIE Lab system version 2
C*, h: Same facts, different description polar coordinates instead of kartesian coordinates Chroma (independent of hue) C*= (a*2 + b*2) 1/2 Hue angle (independent of chroma) h= arctan (b* / a*)
counterclockwise, starting at positive a* axis with h = 0°
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h=90°
C* Chroma h hue angle
h=180°
h=0°
C* = + x low chroma
h=270°
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C* = + xx high chroma
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Color difference description
Most important for industrial use Color difference is the distance in color space between two "addresses", e.g. between the "address" of a standard and the "address" of a trial. The color difference has 3 components: Lightness difference dL*=L*trial - L*standard red-green difference da*=a*trial - a*standard yellow-blue difference db*=b*trial - b*standard
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Total color difference dE* is calculated from the 3 components: dE*= (dL*2 + da*2 + db*2) 1/2 Same facts, different description dE*= (dL*2 + dC*2 + dH*2) 1/2 Chroma difference dC* = C*trial - C*standard Hue difference dH*= (da*2 + db*2 - dC*2) 1/2
Attention: dH* is a distance in color space and not the differenec of the hue angles htrial - hstandard !!! But the computer has no problem with the slightly complicated calculation
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Communications
Physical standards
Generating standards Stability of standards Regular comparison of standards