Jonathon Hutchinson Confirmation Doc Version 1

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This research investigates how the different interests of the stakeholders within an institutional online community intersect and how those interests are negotiated within a public broadcaster, the Australian Broadcasting Corporation (ABC). In the context of a rapidly changing media landscape in which audiences no longer watch and consume content but now also actively participate in the making and sharing of media content, what does it mean to be a public broadcaster? I consider these issues by undertaking a three-year ethnographic study of ABC Pool, the user-generated content space in the Radio Multiplatform and Content Development division, working as the Community Manager. This project will also consider and describe the Community Manager role within a public broadcaster institution as it negotiates the challenges and opportunities of a shift towards a more participatory and co-creative media landscape.

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Collaboration, Connections, and Consequences – A study on the effects of Pool and its community within the ABC
Thesis by Publication

Jonathon Hutchinson PhD Student Queensland University of Technology

Table of Contents 1. Introduction 1.1 The Nature of the Research‟s Participation in the CCI 1.2 The Objective of the Program of Research 2. Research Questions RQ1) How do the different interests of the stakeholders within an institutional online community intersect and how are those interests negotiated? RQ1a) What are the actors in the relationship? RQ1b) What are the conventions at work? RQ1c) How do the actors negotiate these conventions? 6 6 6 7 4 5 5 6

RQ2) What are the larger implications of institutional online communities? 7 2.1 Understanding the Actors in ABC Pool 2.2 Identifying Conventions within Community 2.3 The Dynamics of Relationships Within Pool 2.4 What are the Potential Implications? 3. Literature Review 3.1 Why Research ABC Pool? 3.2 The Emergence of the Online Community 3.2.1 Identifiers within Community 3.2.2 Definition of Online Community 3.2.3 Online Communities in Practice 3.2.4 A Shift in Online Communities 3.2.5 Community 2.0 3.2.6 Online Becoming Institutional Communities 3.3 The ABC Develops Pool 3.3.1 What is ABC Pool? 3.4 Mechanisms of Negotiations 3.4.1 Technology as Negotiator 3.4.2 Institution as Negotiator 3.4.3 Human Negotiation 3.4.4 Community Manager as Mediator 8 9 11 12 13 13 16 17 18 19 22 24 28 31 31 35 36 38 39 40

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3.4.5 Beyond Management 3.5 Potential Implications – Summary 4. Research Design 4.1 Ethnographic Action Research 4.2 Data Collection Methods 4.2.1 Participant Observation 4.2.2 Field Notes 4.2.3 Participants 4.2.4 Focus Groups 4.2.5 In-Depth Interviews 4.2.6 Feedback Forms 4.2.7 Data Analysis 4.2.8 Social Mapping and Contextualising 5. Research Outcomes – Preliminary Analysis 5.1 The Pool Team 5.2 User Case: Susan Dirgham 6. Timeline 7. Ethics 8. Coursework 9. Sources Cited

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1. Introduction This research investigates how the different interests of the stakeholders within an institutional online community intersect and how those interests are negotiated within a public broadcaster, the Australian Broadcasting Corporation (ABC). In the context of a rapidly changing media landscape in which audiences no longer watch and consume content but now also actively participate in the making and sharing of media content, what does it mean to be a public broadcaster? I consider these issues by undertaking a three-year ethnographic study of ABC Pool, the user-generated content space in the Radio Multiplatform and Content Development division, working as the Community Manager. This project will also consider and describe the Community Manager role within a public broadcaster institution as it negotiates the challenges and opportunities of a shift towards a more participatory and co-creative media landscape. I have recently commenced paid employment at the ABC as the Community Manager of Pool. I have ethical clearance for this research, however I am in the process of seeking an ethical variation document. I am aware of the implications of my position as researcher and community manager. I clearly state my dual role before any engagement with research subjects. The rationale supporting this research is based on the growing increase of user-generated content within media institutions. The research investigates convergent media cultures that are increasingly characterized by media consumers and audiences that participate in media creation with professional media institutions (Banks & Potts 2010; Bruns 2008; Burgess & Green 2009; Jenkins 2006). My research project specifically examines these topics in the context of the production of creative content in the ABC‟s Pool community. Pool is the space providing an opportunity to incorporate online communities into the ABC. The inclusion of user-generated content into broadcast production presents both challenges and opportunities for the community members, traditional media producers, and the public broadcaster. I have been observing, participating in and mapping the changes that occur over the past twelve months and will continue for the next two years within this space. I 4

have documented the dynamics of Pool from my perspective as the community manager. The community manager role fundamentally involves mediating the relationship between the ABC Pool production team, ABC management, and the online community of Pool users. The role also entails enabling, encouraging, and assisting a community of volunteers to perform tasks within their online community (Bacon 2009). As the community manager at ABC Pool, I contribute to editorial meetings, collaborate with producers utilizing UGC for radio productions, and engage with Pool producers on strategies to govern the space and practice. Additionally the role includes overseeing the daily operations of the site, moderating submitted content, conversing and interacting with the community members, stimulating member discussion, and situating the Pool community within a wider audience. The community manager position at Pool also becomes one of realisation as I work with other ABC divisions, external industry partners, and external cultural institutions on collaborative projects. 1.1 The Nature of the Research’s Participation in the CCI The Queensland University of Technology‟s Centre of Excellence in Creative Industries and Innovation has a long history in researching the future of public broadcasting and the impact of user-generated content practices. This research project is situated within the larger CCI project led by Associate Professor Axel Bruns, Media Ecologies and Methodological Innovation. Pool exemplifies the changing media ecology by bringing together previously separate practices of user-generated communities and public broadcasting. My supervisors, Associate Professor Axel Bruns and Dr John Banks are especially prolific in these areas of research. Additionally, this research project is the impetus for strengthening future CCI relationships with the ABC. 1.2 The Objective of the Program of Research The objective of this research is to observe and describe the stakeholders within an institutional online community, and understand how their different interests are negotiated. The research builds on published work within the 5

media and cultural studies disciplines, and incorporates research of online community management. This research will contribute to literature on public service broadcasters. 2. Research Questions The fundamental research question of this thesis is: RQ1) How do the different interests of the stakeholders within an institutional online community intersect and how are those interests negotiated? An institutional online community is defined as an online community operating within a public, commercial or non-commercial institution and not an open, independently facilitated online community. My approach to this overall question breaks down into three constituent elements, which become secondary research questions: RQ1a) What are the actors in the relationship? An „actor‟ refers to any human or non-human elements that are engaging in the online community. Some community members in Pool, for example, describe themselves as “Poolians”. The categorization indicates a sense of shared identity: an understanding of what Pool is that is shared with other community members. Through my participant observation of the Pool community (section 4.1), and of its interactions with other human and non-human actors, I will identify the actors involved in Pool. (I will discuss my research approach to RQ1a further in section 2.1.) RQ1b) What are the conventions at work? Conventions are the shared understandings held by the members of the online community. In Pool, this centres on the definition of the “Poolian” as the

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ideal community member. However, it is already obvious from my preliminary observations that there are many definitions of what a Poolian actually is. I will observe and describe what it means to be a Poolian, and how different members of the community contest its definition: additionally, I will also examine the shared understandings of other groups of actors working on Pool (such as ABC staff, designers, system administrators, and others). The fact that these different shared understandings of Pool and its community exist within different groups of actors means that negotiation between these understandings becomes necessary. (I will further outline my research approach to RQ1b in section 2.2.) RQ1c) How do the actors negotiate these conventions? Negotiation is a process to achieve consensus between parts of the community that have different shared understandings of what Pool is and what it should be used for. The process of negotiation is supported by technological, institutional, and human frameworks. I will observe how the different actors present their conventions and describe how consensus is negotiated. Through my research I have already observed the importance of the role of the community manager in context of the negotiation process. (I will further outline my approach to RQ1c in section 2.3.) RQ2) What are the larger implications of institutional online communities? Institutional online communities refer to online communities within public service broadcasters (PSB) and other commercial and non-commercial institutions. An example of another institutional online community within a public service broadcaster is ABC Open, whose approach is based in part on the Pool experience. I will examine how the specific frameworks, requirements, and constraints of the institutional environment of the ABC impact on the operation of Pool, and 7

what contribution Pool is able to make to the ABC. The research findings may provide insights for other institutions engaging with online communities. (I will discuss my research approach to RQ2 further in section 2.4.) 2.1 Understanding the Actors in ABC Pool Latour (2005) suggests “anything that does modify a state of affairs by making a difference is an actor” (Latour 2005: 71). The term actor refers to all elements engaging within the online community. I will use the term stakeholder to refer only to the human actors within the online community. (The definition of actors and is based on the literature in section 3.2.) The online community of ABC Pool consists of multiple stakeholders interacting through complex relationships. From the ethnographic research I have done over the past twelve months as a participant observer, the range of groups (where individuals may belong to two or more groups) I understand to be stakeholders include: Community members – Students, co-creators, media practitioners, artists, collaborators Poolians – A group of Pool community members with a shared understanding of who they are and what Pool is Community managers – ABC Pool team who manage the space The executive producer – ABC Pool team member that has executive decision Administrators Myself – Researcher, community manager, creative practitioner, community member Interns – Pool team members, community members, students Project Producers – Non-ABC staff in charge of creative projects in Pool Mark Scott (ABC Managing Director) and others within the ABC – ABC staff interacting with Pool Designers – People who design Pool Developers – People who build and maintain Pool 8

The actors I understand to be involved in Pool include: The Pool website The design of the website – The enabling technical aspects of the site Communication tools – instant messaging and notifications Pool‟s Terms and Conditions – how Pool operates Institutional practices – how Pool operates within the ABC ABC Editorial Policies – the rules of operation This list of stakeholders and actors has emerged through data analysis of my participant observation (explained in section 4.2.7, Data Analysis). I am developing this list to observe how they identify themselves, Pool and other groups and to understand their interest in Pool. I am also identifying their shared understandings to better address RQ1b. 2.2 Identifying Conventions within Community Hebdige suggests understandings are a “normally hidden set of rules, codes and conventions through which meanings particular to specific social groups… are rendered universal and „given‟ for the whole of society” (Hebdige 1979: 9). This definition is my starting point for the term convention and is based on the literature in section 3.2. For the purposes of this research, the conventions of each group of stakeholders are defined as their shared understandings of what Pool is, does, and should aim to do. Different stakeholders within an online community may have different shared understandings because they are there for different purposes. Within the ABC institutional online community, in addition to the community members themselves, there are also the shared understandings of the other stakeholders I have identified in 2.1. Their self-definition as Poolians is an example of a convention amongst some of the Pool community members. The Poolian convention represents a group of people who agree on who they are and what the online community is. However, how do these members distinguish themselves from other members? How do other members within the community distinguish

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themselves from people they consider to be non-members? Does the Pool community, or specific groups of stakeholders within it, have a particular insider language which they use to communicate with each other? Are boundaries in place to define where the community or its internal groups begins or ends? What motivates users to participate in ABC Pool, and how do they participate? Early indications suggest some are participating to submit content, post commentary and/or participate in discussions. Other reasons may include the opportunity to collaborate, remix other contributions, or have their work remixed by others. Pool is associated with the ABC brand, which may also suggest users are participating to gain recognition from the ABC and to have their work used by the ABC. As an institutional community, Pool is different from a community that may form on a non-institutional platform like YouTube or Flickr. How do institutional online communities define themselves and distinguish themselves from other online communities? What defines an online community within a specific online space? User surveys of the Pool community (Foley et al 2009) indicate that a reason for joining is the affiliation with the ABC brand. This interest in supporting the ABC brand may be one understanding that is shared by those community members describing themselves as Poolians, but other community members may not share the same views. Through my participant observation of stakeholders within the Pool community (explained in section 4.2.1, Participant Observation), I will identify the specific interests, motivations, and ambitions of the different stakeholder groups, and outline the shared understandings they have of what Pool is and does. However, what happens when there is a clash of shared understandings between different groups within the online community? There is a need to negotiate the clash between these different shared understandings to keep the community workable. The next step of the research is to identify how these divergent shared understandings are negotiated.

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2.3 The Dynamics of Relationships Within Pool Throughout this research, I use the term negotiation to describe the dynamics of the relationships within the online community. Latour (2005) refers to these dynamics as translation, enlistment, and enrolment to mean “a relation that does not transport causality but induces two mediators into coexisting” (Latour 2005: 108). As Latour suggests, these terms are placeholders for how the actors themselves define the process of negotiation. For the purposes of this document I will simply use the term negotiation to cover them all (the definition of negotiation and is based on the literature in section 3.4). While specific groups in the community have their own shared understandings, those understandings may still differ from other groups in the community. For example, different members of the community may have different views of what a „Poolian‟ is. To resolve such differences there is a need for negotiation. This process of negotiation is supported by: 1. Technological means – the systems of Pool that support particular forms of communication 2. Institutional means – the organisational structure of the Pool community, as well as of the ABC 3. Human means – people communicating with one another Technology provides a mechanism that enables a particular set of affordances to the community of actors. The Pool platform as a technology allows specific forms of communication. In addition, some people in the community will also have access to a range of other communication tools (email, Facebook, phone, face-to-face). Which of them they do have access to will influence which of them they can use for negotiation purposes. Institutional mechanisms define how the Pool online community is structured. The structure of Pool makes certain negotiations possible and not others. At the ABC, institutional mechanisms such as the Charter and Editorial Policies determine how the Pool online community operates under the ABC auspices. What do these conventions mean to the Pool community? Do these policies need to change and if so, how? Institutional mechanisms also refer to the 11

structure of Pool itself. Are the community members involved in management, and if so to what extent? How might the institutional structure of Pool be imagined? The operation guidelines of the institution, and the community, impact on negotiation processes of the stakeholders. Human mechanisms also define how negotiations take place. Beyond technological and institutional structures, Pool members communicate with each other to address their different points of view and develop a consensus. How do the Pool community members communicate their point of view to other stakeholders or groups of stakeholders? How is consensus achieved? The communication process may be considerate between the community members, yet at times may be confrontational. The community manager is positioned at the intersection point of the negotiation process. The community manager becomes the core facilitator of negotiation processes between the different stakeholders: the stakeholders within the Pool community, within the ABC, and elsewhere. They are positioned at this nexus point because of their understanding of the technological, institutional, and human frameworks. How does the community manager coordinate these negotiations? What are the outcomes of the community manager‟s interventions, considering the community manager is a stakeholder also? As part of my participant observation method (section 4.2.1,) I will identify the technological, institutional and human negotiation mechanisms. Being embedded as the community manager (section 4.2) will enable me to clearly understanding each mechanism. Through data analysis (section 4.2.7), I will understand the impacts each mechanism has on the negotiation process within the Pool community and the ABC. I will describe the significance of the community manager being positioned between the intersecting negotiation mechanisms. 2.4 What are the Potential Implications? The implications of studying institutional online communities are based on the literature in section 3.5. “The ABC strategy is intended to serve both its status 12

as a mainstream media player and the government‟s plans for high-speed broadband roll out by helping to drive user take up” (Debrett 2010: 201). My preliminary observations of the ABC indicate an institutional shift to include participatory online communities within particular divisions of the corporation. By understanding the interests of the stakeholders and how they are negotiated, a model might be formulated and applied to these divisions. What can we learn from institutional online communities that can be included into future ABC projects? How does the ABC need to shift and moderate its policies? If the frameworks were different, what could user-generated content potentially do for the ABC? By collecting richly textured data from an insider perspective, I will show how the ABC is reacting to online communities. The research also works towards understanding the role of the PSB in an online media environment. Recent scholarly research asks and at times answers this question, but often still lacks the depth of first-hand insight which this ethnographic research project will provide. What are the implications beyond the ABC? Can the ABC Pool model be applied to other PSBs? To address the further implications of ABC Pool, I will utilise my embedded position as the community manager (defined further in section 4.1) to interact with other online communities within the ABC Multi Platform and Content Development division – ABC Open, JJJ Heywire and Unearthed. I have access to key ABC staff members within these spaces, for example senior executives, project managers, site administrators, and technical staff. We meet regularly to talk about and compare the communities we work on. I will identify and observe common conventions and negotiation processes between the communities. I will then observe and describe the impact of the online communities on any ABC policy developments. 3. Literature Review 3.1 Why Research ABC Pool? The changing media landscape suggests participants are increasingly engaging in media content production within institutions (Banks 2009; Benkler 2006; Burgess & Green 2009; Jenkins 2006). In the current media landscape

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described as “highly volatile and altered” due to “the explosion of Web 2.0 services and associated user-generated content” (Cunningham & Turner 2010: 2), the role of the public service broadcaster is under examination. Mark Scott, the Managing Director of the ABC, asked the same question during his 2009 Commonwealth Broadcaster Association lecture. His line of enquiry was “In a digital age of plenty, what role can the public broadcaster play?” (Scott 2009). The interrogation of the ABC‟s role in the future of media broadcasting was also addressed by the Department of Broadband, Communication and Digital Economy‟s report ABC and SBS: Towards a Digital Future stating “new digital technologies are radically changing the fundamentals of broadcasting and media” (DBCDE 2008). This enquiry prompted scholarly research to define how the Australian national broadcaster might position itself to work with digital communication technology. Terry Flew (et al) (2008) cite this as an opportunity for PSBs “to enhance and renew their Charter obligation as and social innovation remit through public service media through user-created content strategies, particularly in their provision of online service” (Flew et al. 2008: 2). This response brings into scope the significance of ABC platforms encouraging user created content. The ABC responded with the Strategic Plan 2009 – 2012 which offers two solutions to re-position the institution within the evolving digital sphere (ABC 2009b). The reaction also reflects recent scholarly work on the role of the PSB from a global perspective (Debrett 2010). Firstly, the ABC is drawing on the deployment of new media platforms to provide additional avenues to distribute media. Secondly, the institution is ensuring the national broadcaster strengthens it use of technologies to engage audiences in new ways (Debrett 2010). One example of this strategy has been the introduction of tools such as iView developed by ABC Innovation. The continuously fragmenting audience has the option to consume its media on numerous platforms in an „on demand‟ model – a model consistent with media trends (Deuze, Bruns & Neuberger 2007).

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Within the creative sector, an increase in user activity in ABC spaces such as Artspost, Reface, and Pool establishes traction with their communities of interest (ABC 2010). Users begin to contribute content to the public broadcaster for numerous reasons, further outlined in section 5 - Preliminary Analysis. Generally, users participate to publically display their work and to be associated with the ABC brand. The increase in these grass roots, UGC activities demonstrate greater interaction between online communities and the ABC institution. Policy development and production techniques have evolved to incorporate new models of user created content. Models such as these have been termed co-creation activities (Banks 2002; Bruns 2008; Burgess & Green 2009). Online community negotiation can be examined in fine detail through Pool‟s core base of creative practitioners contributing media to the ABC. Some media is used for professionally produced broadcast programs, some for training and education purposes, whilst some media is refined to exhibit in public urban spaces. Opportunities of co-creative collaborations between ABC experts and “prosumers” (Toffler 1980) are countered by tensions within the management of institutional online community practices. The platform, and therefore the content, is governed by Pool‟s Terms and Conditions developed in conjunction with the ABC‟s Editorial Policies (ABC 2009a) and the ABC Act (1983) (ABC 1983). Often, as indicated through discussions with ABC legal representatives, users are not aware of the implications of ABC Editorial Policies. Content is generally uploaded from the user‟s perspective and is not always compliant with management guidelines and policy documents of the ABC. Pool is challenging the management of institutional communities through creative production. These challenges present as case-by-case scenarios involving considerable ABC legal discussion; a task monitored by the community manager. Fundamentally the community manager at ABC Pool is situated at, and at times facilitates, the negotiation between actors. More broadly than the ABC, the community manager has developed from early moderator roles, to community relations manager, to the community manager. The following sections address RQ1a and RQ1b and outline how

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the community manger position emerged at a similar pace that models of institutional online communities sophisticated. 3.2 The Emergence of the Online Community Cummings, Heeks, and Huysman (2006) suggest people are brought together as being either „communities of circumstance‟ or „communities of interest‟. Some online communities are communities of interest where participants are brought together because of a bond, a common interest, or through the sharing of knowledge. Cummings (et al) (2006) state communities of interest “are critical because: …[they] serve as [an] ongoing learning venue for … practitioners who share similar goals, interests, problems, and approaches. They respond rapidly and give specific answers to individual enquiries… They develop, capture, and transfer best practices on specific topics, by stimulating the active sharing of knowledge. They influence development outcomes by promoting greater and better-informed dialogue They link diverse groups of practitioners from different disciplines. They promote innovative approaches to address specific development challenges.” (Cummings, Heeks & Huysman 2006) Lave and Wenger (1991) also define particular communities as communities of practice. A community of practice relates to skill and knowledge sharing to benefit all participants within the community (Lave & Wenger 1991). The specific knowledge of the users and how they transfer this knowledge makes the ABC Pool online community a community of interest and practice. The notion of community is difficult to measure and value. Anthropology, economics and politics for example, have disparate disciplinary approaches to analysing and describing community. Within this investigation I borrow elements from the social sciences, primarily social network analysis, to provide a lens to view community through. Mark Granovetter‟s (1973) work on the strength of weak ties provides a method in measuring a community when 16

two actors interact. “Emphasis on weak ties lends itself to discussion of relations between groups and to analysis of segments of social structure not easily defined in terms of primary groups” (Granovetter 1973: 1380). The strength of weak ties relates to online community to measure disparate actors converging in one space. This research is not overly concerned with examining established strong ties, but more with the dynamics of smaller, weaker connections. Through analysis of smaller, fruitful interactions between actors, larger-scale patterns form, and feed back into the actors (Granovetter 1973). The strength of weak ties is a concept I shall return to when describing the community manager. In that description, the concept is used to describe how the community manager endeavours to strengthen weak ties as part of their role. 3.2.1 Identifiers within Community Texts indicate a sense of belonging, or adversely a sense of difference within a community, and are usually objects or symbols of a conversation defining „us‟ and „them‟. The common language of „we‟ manifests itself as a style to highlight the inclusion of some and the marginalisation of others. Style can be incorporated into the notion of subculture, defined as “secrecy, masonic oaths, [and] an Underworld” (Hebdige 1979: 4) within a “particular way of life which expresses certain meanings and values not only in art and learning, but also in institutions” (Williams 1965: 65). Community is identified through its style described as exclusivity through sub-cultural symbolic objects. Hebdige (1979) describes style and subculture: “… the styles made up of mundane objects … have a double meaning. On the one hand, they warn the „straight‟ world in advance of a sinister presence – the presence of difference – and draw down upon themselves vague suspicions, uneasy laughter, „white and dumb rages‟. On the other hand, for those that erect them into icons, who use them as words or as curses, these objects become signs of forbidden identity, sources of value.” (Hebdige 1979: 2)

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Hebdige refers to the „gay‟ meaning given to a jar of Vaseline by the „straight‟ world within Jean Genet‟s (1966) The Thief‟s Journal. His quote demonstrates how individuals, both community members and non-community members, use inherent understandings of “mundane objects” to construct a style. A symbol exposes one meaning but also expresses a secondary connotation for those attuned to its significance. A combination of symbols constitutes a style defining boundaries for individuals who belong to a community. Alternatively, boundaries are constructed by „others‟ as a means of understanding what they are not – “signs of forbidden identity.” The style of a subculture, made up of shared conventions of the actors is what enables me as a researcher to identify the markers of community. Bonniface (et al) (2006), who borrow the work of Maria Papadakis (2003), define any community as a combination of three categories; “1) social capital, 2) social support and 3) a common culture” (Bonniface, Green & Swanson 2006: 93). Papadakis constructs community from “social interactions; common ties; reciprocity in relationships; shared beliefs, values and cultural habits among members; a sense of solidarity or community identity, among members; standards of conduct for members; and members‟ ability to take action” (Papadakis 2003). Papadakis‟ work contextualises this research by identifying the conventions that constitute a community and shore up its claims there are common characteristics between offline and online communities. 3.2.2 Definition of Online Community Historically, online communities developed from early versions of DIY „straw shacks‟ to sophisticated networks, modeled on offline communities. The emergent models „sprung up‟ through makeshift Computer Mediated Communication (CMC) technology, brought together by individuals interested in similar topics. The baseline literature for online communities is Howard Rheingold‟s (1994) The Virtual Community based on the Whole Earth „Lectronic Link (WELL). Rheingold‟s definition of online community outlines the sense of belonging with other participants who share a similar interest – a “personal relationship in cyberspace” (Rheingold 1994: 5). Wellman (1998) 18

develops Rheingold‟s research to investigate informal networks, or support within groups of individuals. Wellman‟s research highlights intangible elements within online communities can be as significant as the champion nodes within any network (Wellman 1998). Bonniface (et al) (2007) incorporate Papadakis‟ (2003) observations to refine the online community definition to consist of more than a collective connection of individual interest or circumstance, but an experience of increased affect. “Community … evolves over time and does not simply exist by virtue of logging on” (Bonniface & Green 2007: 67). Users participating within online communities contribute and receive shared beneficial experience, sometimes described as a warm and friendly feeling. Tönnies (1963) describes this phenomenon as Germeinschaft - small scale, cottage like groups of residents experiencing high levels of social capital (Tönnies 1963). The term social capital refers to “the networks of strong personal relationships, developed over time, that provide the basis for trust, co-operation, and collective action” (Cummings, Heeks & Huysman 2006: 574). The definition of community, on or offline, remains iterative. However, scholars agree there is something on a deeper level connecting individual participants within any community (Bonniface & Green 2007; Bonniface, Green & Swanson 2005; Hebdige 1979; Papadakis 2003; Rheingold 1994). 3.2.3 Online Communities in Practice Rheingold (2006) admits his early definition of “virtual community” is flawed in his article Social Networks and the Nature of Communities. In this article he reflects on his 1994 work on Virtual Communities and The WELL, and introduces the social science‟s ideology of social networks. “Social networks predated the Internet, writing and speech” (Rheingold 2006: 49) challenging the label “virtual community” (Rheingold 1994). If virtual communities are „new‟ online social spaces, are they not real communities existing online? The concepts Rheingold founded in his early online community writing are still useful in examining online communities today, however the term “virtual communities” has been debunked.

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Rheingold recalls of the WELL, “[n]orms were established, challenged, changed, re-established, rechallenged, in a kind of speeded-up social evolution” (Rheingold 1994: 2). The conventions an online community establishes, as Rheingold suggests, are similar to Hebdige‟s argument of subcultures in the 1970s. The online community imitates the elements of style as a subculture, expressed through a universal understanding of conventions. Membership within online communities also reflects „in‟ or „out‟ relationships amongst the members and the non-members. Moreover, the WELL establishing member‟s negotiation indicates the volatile nature of online community management. In retrospect, the members of the WELL were negotiating and establishing management protocol organically. “People in virtual communities use words on screens to exchange pleasantries and argue, engage in intellectual discourse, conduct commerce, exchange knowledge, share emotional support, make plans, brainstorm, gossip, feud, fall in love, find friends and lose them, play games, flirt, create a little high art and a lot of idle talk. People in virtual communities do just about everything people do in real life, but we leave our bodies behind. You can‟t kiss anybody and nobody can punch you in the nose, but a lot can happen within those boundaries.” (Rheingold 1994: 3) The WELL is a group of stakeholders, albeit slightly moderated, who selforganise the structure of the site and operating principals. The WELL provides an opportunity for stakeholders to experience shared social interactions and solidarity through the use of information communication technologies (ICTs). It is an ad hoc online community, self-managed and self funded. Understanding the communicative patterns of participation, and not just the media, is the key to the community paradigm (Baym 2000). This underpinning observation is one result of Nancy Baym‟s (2000) research on the rec.arts.television.soaps (r.a.t.s.) news group fan site. The significance of this research shifts from an observational analysis of audience fan sites previously conducted by Virginia Nightingale (Nightingale 1996) to Baym‟s deeply embedded participant observational methodology. “…audience researchers

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rarely have ventured into the spontaneous interpersonal communication in which people perform their identities as audience members and, hence, have given us too little insight into how the mass media are appropriated for interpersonal services” (Baym 2000: 3). The common interest of the users within r.a.t.s are soap television series. The newsgroups of r.a.t.s. become a place where members can hang out, meet with each other, have idle chat, swap opinions about the shows, and engage on a deeper level. Baym‟s observations are situated within this research to outline the difference of conventions within online communities (RQ1b). She outlines traits amongst the members of the r.a.t.s. community through two key characteristics, interpreting and comparing perspectives. The interpretive, comparative analysis approach indicates how the knowledge of the stakeholders makes the online community experience more valuable. As Baym points out, individual community members not only view the text interpretively, they also bring their „real life‟ knowledge and experience to the space. She notes the depth and breadth of the knowledge in r.a.t.s. is vast and has the potential to be immense. “Soap operas encourage viewers to draw on different types of knowledge to interpret, including knowledge of the show‟s histories, knowledge of genre‟s conventions, and personal knowledge of the social and emotional world. The lack of authorship …encourages people to refer to their own experiences for meaning… access to [a] range of perspectives greatly enhances the pleasures of interpretation that the soap text offers” (Baym 2000: 70). The online community member-base knowledge Baym refers to begins to outline how conventions might be challenged. The stakeholders of the online community bring their own knowledge and experience to the site as a voice in the negotiation process of convention construction. The interpretive and comparative process performed by the stakeholders, whilst greatly enhancing the online experience, also highlights the difference of understanding any convention within an online community.

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3.2.4 A Shift in Online Communities The following literature responds to RQ1b by contextualising a shift in motivation and process within online community stakeholders. The emergence of new online tools in 2001 stimulated new online activity. The notion of community develops into something else as online communities embrace what becomes known as Web 2.0. Tim O‟Reilly (2005) provides the definition of Web 2.0 technology to be “a way of signifying a change in the computing environment after the bursting of the dot-com bubble” (O'Reilly 2005: 43). Granovetter‟s (1973) strength of weak ties philosophy can be included to describe Web 2.0 technologies as a movement to enhance previously established weak connections. Improved social capital is displayed through the use of “email, chat, blogs, wikis, online games, and other participatory environments that are now combined under the umbrella term „social media‟” (Bruns & Humphreys 2010: 4). Wikipedia incorporates Web 2.0 technology affordances to develop online communities of interest and practice into participatory cultures. Henry Jenkins (2006) defines participatory cultures as “[r]ather than talking about media producers and consumers as occupying separate roles, we might now see them as participants who interact with each other according to a new set of rules that none of us fully understands” (Jenkins 2006: 3). Participatory cultures introduce a new motivation for stakeholders to belong to online communities where Wikipedia is a champion example of this shift in online communities. The Wikipedia community is significant within this research by challenging these four characteristics: 1. 2. 3. 4. Existing production models Existing management models The structure of online communities The structure of online communities within institutions

The shift in participation of online community members is a phenomenon Axel Bruns (2008) describes as Produsage. Produsage: “highlights that within the

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communities which engage in the collaborative creation and extension of information and knowledge … the role of „consumer‟ and even that of „end user‟ have long disappeared, and the distinctions between producers and users of content have faded into comparative insignificance” (Bruns 2008: 2). Bruns highlights four key produsage principals through Wikipedia‟s embrace of an enthusiast community to succeed the failed approach of Nupedia – Wikipedia‟s predecessor. Distributing the workload by declaring, “anyone can edit” as Wikipedia‟s slogan substantially reduces the labour efforts of a centralised body of experts. The absence of gatekeepers over the editorial stronghold during the creation of content ensures the project‟s sustainability. The granularity of the editorial process includes the affordances of the stakeholders having a useful input into the creation of knowledge, or what Pierre Lévy (1998) refers to as collective intelligence. Wikipedia incorporates technological functionality that allows users to not only view content, but to also edit and discuss edits, providing Wikipedians an opportunity to legitimise the way accurate information is developed. This functionality, embraced through the wiki technology, allows users more time to contribute more articles and not merely concentrate on cosmetic edits of existing content. Finally, an increased sense of ownership over the creation of the material boosts the potential for further knowledge creation through contribution (Bruns 2008). In addition to challenging the knowledge and content production model, Wikipedia embraces a heterarchy governance model. Hebdige classifies community as self-style or alignment to a subculture. Rheingold furthers Hebdige by highlighting conventions are challenged, established and rechallenged within online communities. Bruns develops these observations, suggesting Wikipedia is made up of “fluid heterarchies organized through ad hoc meritocratic governance” (Bruns 2008: 108). By including specialised interest groups and subcultures within the production of knowledge, Wikipedia can present fringe information where the experts are not working. In this situation, the enthusiast becomes the expert. “The Wikipedia project represents the application of … open-source principles to the production and management of knowledge” (Bruns 2008: 254). Passionate contributors of

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any group of stakeholders within the online community may receive “greater visibility” and become community leaders (Jenkins 2006). Heterarchical governance challenges the structure of online communities. By retaining a largely decentralised membership, members have an increased input, ownership, and pride in their online communities. Heterarchy and participatory cultures provide opportunities to investigate the interaction between the online community and the institution. The convergent characteristic of online participatory communities is the basis for the next iteration of online community nested within the institution. Participatory cultures begin to shift from the edge of economic models to the core (Burgess & Banks 2009), bringing with them complex relationships between the institution and the communities involved (Jenkins 2006). 3.2.5 Community 2.0 The following literature illuminates and contextualises how Web 2.0 technologies have changed online community conventions (RQ1b) and challenged economic models. The literature also situates ABC Pool as a process for participatory culture by establishing motivations and incentives for contribution from the community members. Increased interest of “the buzzword status of Web 2.0 and similar terms also indicates the significant commercial and industrial attention now paid to the new models of community and content development now emerging from the realm of social software” (Bruns 2008: 16). Crowdsourcing, as Margaret Simons describes it, “is the idea that a crowd of people, geographically dispersed but sharing common purpose, can achieve things better or differently to small groups of professionals and gatekeepers” (Simons 2007: 87). Crowdsourcing is established as a form of sourcing UGC from the “proam” (Leadbeater & Miller 2004) sector, prompting institutions to organize their business models around online social networks. Within the media industry, we begin to see the „casual collapse‟ of those that do not embrace the power of content creation and alternatively the rise of new media providers harnessing the collective input of the participatory culture (Bruns 2008). Burgess and

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Green (2009) observe participatory culture becoming a central focus for pillar social media corporations – those that rely solely on the contributions of the participants. “For YouTube, participatory culture is not a gimmick or a sideshow; it is absolute core business” (Burgess & Green 2009: 6). The contemporary manifestation of the institutional online community suggests we are what we share (Leadbeater 2008) which introduces the debate of the gift economy within community 2.0. The gift economy also highlights shifting motivations into new conventions (RQ1b). To contextualize the debate, some underpinning ideologies need to be established through Yochai Benkler‟s (2006) work on the economies surrounding online networks. Benkler outlines the potential economic benefits within economies outside the market are displayed through information communication technologies. He suggests consumers are exhibiting levels of control over production of knowledge and culture. The inception of user-created platforms like Wikipedia and open source artifacts tend to be more stable, more efficient, and more effective than those produced within firms due to human labour and creativity of a participatory cultures (Benkler 2006). Harnessing the motivation of human creativity and labour normally rewarded through implicit value of creative participation and social status within an online community may then be problematic if merely monetized. The role of the social economy, then, can be challenging when interacting with a market based commercial economy. A hybrid version of commercial and social economy now appears. Banks and Humphries (2008) argue, the convergence of the two economies are “at its most challenging and provocative not when it positions peer production networks and motivations in outright opposition to the commercial, but when it considers hybrid configurations and the entities that emerge, which are an uneasy and at times a messy mix of the commercial and non-commercial, markets and non-markets, the proprietary and the non-proprietary” (Banks & Humphreys 2008: 406). Benkler, Banks, and Humphries all suggest there are benefits of institutions adapting these new forms of economic models. “Harnessing the economic benefits and opportunities of peer production relies on firms adapting to and 25

coexisting with social networks” (Benkler 2006: 287). Adapting peer production suggests combining the gift economy into the existing production models of institutions. The gift economy can be described as “motivations and rewards of reciprocal engagement in a social exchange” (Bonniface & Green 2007: 69). Bonniface and Green refer to the increased affect experienced by participants within online communities participating within a balanced gift economy. However not only the emotional economy of individuals inflates through gifting, it is also social economies that increase. Increased affect can be attached to the definition given to social value by Flew et al (2008) through the relationship to social innovation: “Social innovation is understood as the application of a new idea, or a new application of an existing idea, that delivers lasting social value. Social value refers to the benefits over and above those received by the direct consumer of the product or service, but to the benefits to society as a whole arising from the development, application and use of this new product or service” (Flew et al. 2008: 10). By increasing the social value, community and institution participation becomes enticing. The social status to be recognized within a community of higher prominence is attractive, instigating further input. Further input equates to a higher level of social value, increasing the level of notability of the community. Figure 1.1 demonstrates the cyclic benefits of online social value through the gift economy where “givers are also receivers and that those who give most benefit from increased self esteem, social regard and status” (Bonniface & Green 2007: 74).

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Participation

Community of Notability

Gift Contribution

Increased Social Value

Social Status Increase of Member

Figure 1.1 The cycle of online social value

Gifting, however, establishes hierarchical relationships within communities through quality reputation of the author (Bergquist & Ljungberg 2001). The author is more than the “average” fan or consumer (Green & Jenkins 2009) contributing knowledge or culture, and is usually a „super user‟ of the website. The super users are, most times, the community members that are vocal within „their‟ space, sharing tips and tricks with other online users. Sharing their specific skill set adds social capital yet also sees individuals within the community elevated to seniority amongst the members. This would be a typical understanding of the meaning of a “Poolian”. The introduced hierarchy through gifters challenges the heterarchy model of Web 2.0 online communities. However the ad hoc, self-organized meritocracy allows the whole community to assemble a collective intelligence and achieve quite complex tasks. This literature highlights motivations, economies, and management structures within sophisticated online communities. However it fails to address how the

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tension between ad hoc meritocracies consisting of heterarchical models is negotiated with a hierarchical gift economy. 3.2.6 Online Becoming Institutional Communities The following literature and case studies are precursors in defining the conventions of ABC Pool. The case studies address RQ1b by outlining the tensions between conventions of online communities and institutions. Online communities within institutions enable niche or specific types of communities to establish and operate. Niche online communities can include specific art style interests, sporting activities, musical expression groups, health, or politics. Larger institutions may provide technical provisions such as server space, or partial financial and human resources. Two case studies similar to ABC Pool highlight the manifestation of niche institutional online communities: the online medical support project HeartNET, and the Australian election online community participatory project YouDecide 2007. HeartNET is a “website … set up to support people recovering from heartrelated incidents through a combination of the following: surgery, drugs, and lifestyle change” (Bonniface, Green & Swanson 2006: 89). The project was established for the National Heart Foundation of Australia and was modestly funded by an ARC linkage grant. The core of this investigative project was to understand if the idea of community could be mirrored in the online community model. The researchers were also interested in assessing “whether the reciprocal support shown by members of this online community for people with heart conditions may help instil a sense of sharing a journey with others, and to assess the impact of this shared experience” (Bonniface & Green 2007: 68). After successfully establishing an ad hoc online community for a specific health support community, Bonniface and Green (2007) were able to assess the effectiveness of group support in an online community. Apart from the obvious benefit of interacting with patients in hard to reach areas for face-toface contact, the key finding indicated the improved relevance and

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accurateness of shared information. To challenge the level of professionalism of shared information, Bonniface and Green suggest: “Active engagement by members minimizes the risks of false or misleading information being circulated, while appropriate disclaimers at the point of information provision can help ensure that an online community is used for support and information alongside medical and professional knowledge” (Bonniface & Green 2007: 74) The scholars refer to medical advice, yet the sentiment is true for most communities of interest. The quote highlights a challenge of accurate peerreviewed advice from other community members that is questioned by medical experts. Should a community member change their medication without proper medical advice, potentially catastrophic results could occur. This situation requires „managed openness‟ (defined further in section 3.4.5) to allow accurate, relevant information to emerge from the community, but in consultation with professional clinicians. YouDecide 2007 was an online community established specifically to investigate “the dynamics and potential of online citizen journalism” (Flew & Wilson 2008: 22), resulting in a similar finding to HeartNET. The community‟s inception coincided with and was focused on the 2007 federal Australian election. The project encouraged users to contribute content on the upcoming election. YouDecide 2007 was positioned in the middle of a political community of interest and a host of institutions including “Queensland University of Technology‟s Creative Industries Faculty (QUT CIF), On Line Opinion (OLO), Australia‟s Special Broadcasting Service (SBS), Cisco Systems, and the Brisbane Institute” (Wilson, Saunders & Bruns 2008: 246). YouDecide 2007 provides a substantial example of communities working within multiple institutional structures requiring different outcomes from the community. However, Wilson (et al) establish through their research that citizen journalism cannot be successful at this level without the coordinated efforts of a core group of experts. “It is increasingly clear that to succeed, or even just to persist, crowdsourced citizen journalism projects must rely

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extensively on the work and leadership of a professional core team” (Wilson, Saunders & Bruns 2008: 248). The scholars discuss four central concepts to the hybrid nature within “media work” (Deuze 2007) predicated on the “preditor” (Miller 2007), a neologism of “producer” and “editor”. The preditor is a new media employee that normally works in a production and editorial role, but also in an institutional role within a community of participants. The role of the preditor, as described by Wilson (et al), encompasses four main principals. i) ii) iii) iv) Networking Community Work Content Work Tech Work

The individuals occupying these roles take on much more than merely producing content for a website. Website usability, time frames, budget, and journalistic principals of ethics and legalities are conventions citizen journalists may not be informed on. Could, or indeed should, a political enthusiast socially commentating understand the budgetary constraints of a website? Similarly, is it understood that a citizen journalist incorporates journalism ethics and legal knowledge into their practice? The differences in these shared understandings outline the deficiency of this community contributing to a project housed by multiple institutions where potential conflicts may arise. The institutional online community does not simply emerge; they are a coordinated effort set up by the community themselves and other times by institutions. Some institutional communities are established for the benefit of the community with a particular purpose. Support and access to resources provide a substantial incentive for members to participate. As companies increase in size in online spaces, the thinking shifts to suggest dedicated positions are required. Institutions are no longer merely providing the system and the administrators; they also need people to coordinate these efforts for the benefit of the institution and the community. Shifts such as this indicate how the role of the community manager becomes important.

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3.3 The ABC Develops Pool I will return to the community manager in section 3.4 in the context of negotiation mechanisms. However it is necessary at this point to describe the ABC Pool online community as the focus of this research. The following section addresses the assemblage of the elements of Pool, its actors and conventions, and negotiation mechanisms are revealed to address RQ1a, RQ1b and RQ1c. 3.3.1 What is ABC Pool? ABC Pool is an online community of stakeholders who share, reuse, and remix media. The Pool website defines itself as: “... a social media space that brings together ABC professionals and audiences in an open-ended process of participation, co-creation and collaboration.” (ABC 2011) The ABC defines Pool as a platform facilitating a conversation between what is traditionally termed “the audience” and ABC professionals engaging in creative practices. The website invites participants to “Create a profile, upload/download, remix and reuse the ABC archive, collaborate with Radio National producers, and select a licensing agreement” (ABC 2011). Its purpose is to engage a networked environment that provides the mechanisms to assist in cultural production. Historically, Pool has been used to store and publish content from its users, source material for ABC broadcast productions, and encourage remix of material through the open framework of Creative Commons. Affordances in the structure of Pool give rise to particular kinds of interaction and creativity between the Pool community and the public broadcaster, where the primary focus is on productivity. Emerging research on Pool suggests it is not entirely concerned with broadcast outcomes, but also with the cultural infrastructure practices that are managed and, to some degree, funded internally by the ABC. The current research is revealing Pool is concerned with enabling content production by engaging its users, providing access to

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resources, providing a secure online space, and access to professional mentoring. The notion of Pool as a product diminishes and gives rise to Pool as a process through its continual iterative evolution. Pool is seen to support and indeed develop new approaches towards the creative industries within Australia through complex and richly textured involvement of community, industry, and policy. By publicly stating, “here comes everybody” (Shirky 2008), Pool is strategically positioned between “the people formerly known as the audience” (Rosen 2006) and the public service broadcaster. This unique position highlights multiple challenges and opportunities, managed internally by the ABC. ABC Pool can be defined as a leading example of mediation process through the provisions of: 1. A managed online space 2. Tools and capacity building 3. An open licensing regime 4. Providing ABC archival material for reuse and remix 5. Access to expert creative practitioners 6. Access to brand value and aggregated audiences. The outcomes of the creative process are indeterminable therefore the structure surrounding this practice needs to remain open. Pool is one such space providing these affordances. Openness suggests a diminishing level of control that allows creative practice to develop. There are forms of control that can either enable the process of collaboration and creative participation or can be seen as regulatory and used in a way that restricts creative practice. These tools are very rigid and set the boundaries to determine the functionality of the online space. It is worth pointing out the involvement of the Pool team and the participants should not be viewed as negative or restrictive. Rather, all concerned with Pool are seen to enable, encourage, and foster (Bacon 2009) the community. The community management strategy to enhance the creative practice includes providing a secure space for the community members to interact with each other, to generate conversation and elicit feedback from other users on existing work, and to assist in generating 32

collaborative efforts between members. These mechanics within the Pool management are significant instruments becoming explicit in the operation of the site, purposefully built into the infrastructure. The agency of the user is not ignored in the dynamic of managing the site, where self-management is a significant mechanism employed within the Pool infrastructure. A unique Pool username and login provides a secure space for community members to publish their work, and enables Pool users to manage their own space. The ability to „self-manage‟ allows users to determine where their content is and is not visible within the site, and more broadly visibility within the ABC. Further, this functionality provides members the opportunity to produce content for specific purposes, including producing works for the sake of producing works, gathering works, belonging to a media community, and being a part of the ABC (Foley et al. 2009). The Pool team also adapts more „hands-on‟ community management strategies, where these strategies have been proven successful within other online communities. Pool has incorporated a grass roots approach into its community management by providing tools that enables users to develop and produce their content. Additionally, the Pool team encourages professional feedback through comments and general conversation and fosters the developing of the community by including the participants in the design of „their‟ space. Beyond the day-to-day management, a typical community management strategy is to focus on tools that enable the community to develop their productive practices. An example of enabling within Pool is evident within the Poolcast project. The Poolcast project requires the members to produce a remix podcast, made entirely from content by other Pool members within the site. The Poolcast is then distributed to a wider audience through an RSS feed, including Radio National. The benefits demonstrated so far include one Poolcast production gaining exposure through the Radio National program Sound Quality. The value of this project to the community is the provision to provide tools by the Pool team to enable this production.

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Expanding on the preditor philosophy, Poolcast was an idea internally generated from the Pool members, yet did not transcend entirely until the Pool team became involved in the production process. The Pool team provided the tools for the members to create the Poolcasts through platform, media assets, software, and education. The Pool team aimed to develop a model for creative processes. The model was one not of a rigid basis but one that is used as a trigger for creative participation which is a pragmatic tool to be built upon and changed through the dynamic of the Pool members. Additionally, the Pool team also included links to external Open Source software, providing users the opportunity to remix the media assets via third party applications. By providing tools, software, and examples, the Pool team not only facilitated remix and production of a podcast, they also engaged the creative agency of participants through nurturing and capacity building. Creative initiatives such as the Poolcast suggest a diminished level of control, or openness, encourages creative practice. Creative Commons is an open framework approach used to enable material to be published, downloaded, and remixed legally. For the first time in the ABC‟s history, the content published on Pool is done so under a Creative Commons license, where Creative Commons provides a “tool (to) give everyone from individual creators to large companies and institutions a simple, standardised way to grant copyright permissions to their creative work” (Bledsoe 2010). Under this system, users are given the option to allocate the level of copyright they wish to attach to their published content. This scale of copyright slides from All Right Reserved to Public Domain, with the most common license being used in Pool is 3.0 Unported Attribution (BY), Non-Commercial (NC). The significance of Creative Commons licensing allows the distribution of creative works to flow more freely amongst outwardly facing publishing avenues. Additionally, specifically using CC licensing indicates Pool users are prepared to share the creative control over the material published on Pool. Pool also promotes innovation by opening channels for dialogue with ABC experts. Pool is housed within the ABC and has three professional, experienced radio producers steering it. They provide expert knowledge on media production and cultural expertise for the Pool participants. Additionally, 34

the Pool team has access to other ABC professionals and cultural experts. The Pool members therefore have indirect access to expert input from a broad array of ABC professionals. Past examples include the City Nights project where content was gathered from Pool participants. Pool members were offered expert feedback from in-house ABC producers on their work they contributed to the ABC Radio National program, 360documentaries. Upon resubmitting this content, several pieces of creative contributions were selected for broadcast on the City Nights episode. Within this new framework, ABC experts and participants enter to create media products through co-creation. John Banks and Jean Burgess (2009) describe co-creation as a way that users “collectively contribute to the social, cultural and economic value of... media products... and likewise, it indicates the ways in which platform providers (however imperfectly) integrate userparticipation into their own models of production.” (Burgess & Banks 2009: 298) The notion of co-creation outlines the interaction or collaboration on production between community members and PSB professionals. Additionally, it suggests Pool is concerned with incorporating this practice into the platform as a production model outlined through the recent redesign documents (Foley et al. 2009). Co-creation was documented as a substantial incentive for „prosumers‟ to contribute content. The attraction of addressing a seemingly unreachable audience made possible through broadcast, and by attaching the ABC brand, emerged as one of the top reasons for people to participate in Pool (Foley et al. 2009). The value of Pool with the ABC brand reiterates the significance of the PSB being involved in cultural production of artifacts. 3.4 Mechanisms of Negotiations Negotiation is a communication process of consensus between stakeholders of the online community. In ABC Pool, this is how Pool stakeholders understand each other. This communication process is supported through technological systems, institutional frameworks and human interaction. As an ethnographer I am interested in observing, understanding and describing what

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the mechanics are, how they work, and what happens during this negotiation process. This literature addresses RQ1c. A useful concept in understanding how these mechanisms translate into the social form is the notion of the interface. “The notion of interface … provide people with a conceptual scheme that would guard against such misunderstandings by deploying familiar objects and environments as stakes in the common ground” (Laurel 1998: 5). An interface is an enabler in the digital environment and impacts on how the stakeholders participate. For the purposes of this research, the term interface refers to a mediator between two actors engaging in negotiation, where the mediator relies on existing media aesthetics and cultural principles (Bolter & Grusin 2000). “The importance of culturally appropriate interface design” (Kondratova & Goldfarb 2005: 3) is crucial in keeping an online community workable. Design in this context only refers to technical design of the website. The technology mechanisms are iterative, institutional mechanisms are a way of formalizing the process, and human interaction contributes to how the interface looks. This perspective on interface design is useful to shore up Barber and Badre‟s (1998) suggestion, “cultural markers are interface design elements and features that are prevalent, and possibly preferred, within a particular cultural group” (Barber & Badre 1998: 2). Firstly identifying the cultural markers and then understanding them informs interface design for the online community. 3.4.1 Technology as Negotiator Technology refers to the communication systems within the online community. The technological means underpin how the stakeholders of the space communicate with each other, impacting on the negotiation process. The more accessible the technology, the better the negotiation process. The stakeholders of the community are not entirely separate from the technology designers of the space and enter into an iterative participatory process. “Actual users then engage in an ongoing act of negotiation with devices and systems, often reinscribing and remaking them” (Taylor 2006: 2). The use of

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these technologies is interesting in understanding the relationship of technology with the online community. “People say „television has altered the world‟, or „radio has altered the world‟, or, reaching further back, „printing altered the world‟. And we usually, at first, know what these statements mean. Evident and widespread social effects have undoubtedly followed the uses of all these inventions. But then, in expanding the statements in this way, we have already – and sometimes without noticing it – introduced a further category: that of uses.” (Williams 1989: 175). The technology surrounding UGC and social media has improved social networking, but it is the uses that have mass social significance. “The Web 2.0 concept captured features that have long been seen as central to the Web as a communication infrastructure, such as the scope for mass participation, real-time interactivity, collaborative learning, and social networking.” (Flew & Wilson 2008: 25) It is these “uses” that provide opportunities for the stakeholders of online communities. Technology development does not determine the social and communicative opportunities within Pool, however technology does shape the way in how the space is used. Jonathan Zittrain explains this phenomenon as generativity. Generativity provides “accessibility to people all over the world – people without particular credentials or wealth or connections – who can share the technologies‟ power for various ends many of which were unanticipated or, if anticipated, would never have been thought to be valuable”. (Zittrain 2007: 51) Zittrain also suggests the innovative edge of the Internet is under threat. If we are locked into platforms, or proprietary systems, how can new ideas emerge from within our existing practices? Zittrain outlines four specific areas of generativity, additional to the description above, that engage the openness of technology design. The technology design must have strong leverage against possible tasks; it must adapt to the range of tasks; it must be easy to master;

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and it must be accessible. (Zittrain 2008) These categories of generativity present low barriers of entry for stakeholders yielding high negotiation possibilities. 3.4.2 Institution as Negotiator The central idea of RQ1b addresses Pool operating under the ABC auspices: the structure of the community intersecting with the institutional structure. As an institutional online community, Pool cannot freely exist without challenging and complying with the overarching management protocol that also governs other ABC online spaces, and broadcasting in general. This governance protocol challenges any fluid heterarchical formation of the Pool community in relation to the institution. A formal approach implicitly encodes bias through inclusion of institutional mechanisms not necessarily inclusive of conventions of an online community. Star (1995) suggests the characteristics of formal systems “are typically unable to capture the tacit, local, situated, sometimes hidden, and ever– changing meanings and practices actual users generate and participate in” (Star 1995: 98).The formal frameworks established by the ABC institution of categorizing, creating hierarchies, standardizing, and simplifying are counterintuitive to those of a self-mobilising community (Star 1995). As the fluid operational processes of the community become inflexible, the “invisible gap” (Star 1995) between the community and the institution increases, challenging the “contingency of ad hoc solutions” (Taylor 2006: 11). Pool shifts from a product to a process by challenging institutional frameworks as the negotiator between the community and the institution. The model is loosely based on participatory design – the participants are involved in shaping and developing the model to accommodate both community and institution, are speaking a similar language, and are sharing and learning from each other (Taylor 2006). Gradually, the dynamic, disruptive model transpires to an agreed process enveloping a greater experience for both community and institution.

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3.4.3 Human Negotiation All human interaction can be understood as the process of negotiation. In the preceding two sections I argue that technology, along with institutional frameworks can impact on negotiation. In the context of an online community, a member‟s capacity to negotiate is often dependent on their level of technical competency or expertise within the online environment. Banks introduces the notion of “distributed expertise network” (Banks 2009: 83) which I draw on to represent the dynamics of interaction negotiated within Pool. The decentralised expertise of the online community demonstrates how a flat governance model can achieve consensus through negotiation. I specifically draw on this framework when considering how Pool member‟s background knowledge and experience contribute to the formation of complex interpersonal collaborations. I have noted these collaborations taking place in Pool to date and to further help in conceptualizing my role as the community manager in relation to this process. The negotiation on the „correct‟ meaning of the author-less piece of content can reflect how „the pecking order‟ can be arranged within the online community (Baym 2000). The more experienced, dominant members have greater authority on such matters compared to newer, less vocal participants. The concept of the „invisible gap‟ was introduced by Star (1995) to describe institutional management. Star‟s argument highlights the differing nature of expertise required by managers and the effect of their actions. Collins and Sanders‟ (2007) suggest the scale of expertise lay between directly applied expertise and referred expertise. Directly applied expertise suggests the process is more significant than the applied skill. Referred expertise can be defined as “a grasp of some elements of the tacit knowledge pertaining to the particular [task] in question” (Collins & Sanders 2007: 640). An individual possessing directly applied expertise can be relatively competent within any industry because of the common language shared between multiple contexts. Referred expertise however requires the individual to posses a level of directly related skills to be competent in performing any task. The more appropriate framework to employ within institutional online communities might be 39

interactional expertise. “Although expressed as language alone, it cannot be too heavily stressed, interactional expertise is tacit knowledge-laden and context specific” (Collins, Evans & Gorman 2007: 661). An online community facilitator with interactional expertise can perform a “translation role that facilitates and supports communication, dialogue and exchange across expertise domains” (Banks 2009: 85). The approach of interactional expertise by Taylor (2006), Collins et al (2007), and Star (1995) within the institution online community raises the question of preferred facilitation models. Who is best situated to facilitate an online community? Banks provides an insight through co-creative expertise within institutions engaging online expert gamers by asking where is the line between “extend[ing] expertise beyond the boundaries of the firm to include the knowledge, skills and competencies of players?” (Banks 2009: 78). Banks also signifies “a co-evolutionary dynamic of both economic and cultural change” (Banks 2009: 78) highlighting the importance of co-creation and interactional expertise structure within production. An environment where human mechanisms are being negotiated in an emergent process requires a negotiator with interactional expertise. This stakeholder requires an understanding of the technology and institutional mechanisms, but also needs to be aware of the human elements with varying degrees of knowledge and expertise engaging in negotiation. As Wilson (et al) (2008) suggests, it must be a local champion from within the community and institution as the central negotiator. At the nexus of these different mechanisms of negotiation is the community manager as a person, an institutional role, and someone with certain technological control. Further research is required to understand how the community manager operates, both within Pool and in other institutional online communities. 3.4.4 Community Manager as Mediator All negotiation mechanisms intersect at some point requiring some direction. Because of their situated nature, the community manager is the person who is generally facilitating the negotiation process. It is inconclusive if the

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community manager is the most suitable stakeholder to perform the task. Normative questions arise on the community manager‟s ability to perform this task and indeed under what circumstances. The activities a community manager undertakes are partly human, partly institutional, and partly technological. On one part, the community manager‟s understanding of the negotiation mechanisms determines the equilibrium of the community. Alternatively, the other part of their role is mechanical. The community manager undertakes these seven core activities: 1. 2. Personally communicates with stakeholders of the community Encourages contribution from the stakeholders and understands their motivations 3. 4. 5. 6. 7. Develops informal networks between community stakeholders Extends networks beyond the barriers of the community Translates mechanisms of operation between all actors Is an advocate for all actors Manages discussion within the peer-to-peer informative community

Fulfilling these criteria is a day-to-day process and is carried out through management activities. The following literature demonstrates how and why these core activities have emerged as the role of the community manager as mediator. Essentially the community manager, in various forms, has existed since the conception of the online community. Rheingold (1994) makes reference to a moderator keeping the online community focused whilst providing a safe space. He suggests the inclusion of a moderator assists in fostering a cooperative, supportive environment as demonstrated through “computer supported cooperative play” (Rheingold 1994: 188). Banks (2002) referred to the community manager position as the community relations manager placed between community and institution. “In my position as online community relations manager, I am often positioned within the company as an advocate for and representative of the fans” (Banks 2002: 194). Banks is describing first hand the managed tension through translating the interests of the fan base 41

users to the commercial developers. As the community relations manager, Banks sourced development material from the developers for release to the fan base community who would collaboratively co-create features of the game. The developers were concerned that releasing plans too early into the community could cause a disruption to the “stability, quality and deliverability of a software development project” (Banks 2002: 194). Banks was also in direct contact with the community of hard-core gamer fans who “expect game companies to release editing tools and support the fan community‟s efforts to create additional content for the game” (Banks 2002: 195). These hard-core gamers expected high levels of interaction during the development process, as they are the group who regularly engage the final product. The developers and the community have similar goals yet construct different approaches in achieving them. The community manager is acting as a mediator for the institution and community to operate in a cooperative manner to realize the goals of both actor and stakeholder (Bacon 2009). Jono Bacon (2009) says of the community manager: “Our function as community leaders is to enable people to be the best they can in the community that they have chosen to be a part of. Our job is to help our community members achieve their greatest ambitions, and to help them work with other community members to realize not only their own personal goals, but the goals of the community itself” (Bacon 2009: 6). As the online community has been gradually sophisticating, so too has the person to manage the space. The online community increasingly requires the engagement of a dedicated person as the mediator between all of the actors within the space. The community manager represents any “project must install one go-to guy (or girl) who will thanklessly toil day and night to keep the project on the rails” (Howe 2006). This person shifted from a „slash employee‟ to a dedicated community manager. They are not the “System Administrator/Community Manger” or “Product Development/Community

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Manager” anymore, but a dedicated community manager. However, confusion still surrounds who this person is and what they do. The following two quotes are from community managers who post in a global online discussion forum for community managers, eMint. The comments are ethically re-published (permission has been given) and discuss the definition of the community manager: “I have come to accept [the definition] because it‟s not worth getting worked up over and it‟s just a reflection of the growth of the space, which is good for everyone. At this point, there are a few definitions of community manager. So many different responsibilities are being thrown under that title: social media monitoring (and responding to mentions), public face of the brand, corporate blogger, customer service representative, social media marketer, online marketer and, of course, someone who manages actual structured communities that the company has started and/or engages in.” Patrick O‟Keefe, eMint forum 7/1/11 "A community manager is someone who is responsible for communicating directly with the user base of a product or service. He/she is responsible for encouraging use of the product and retention of existing users by broadcasting content, promoting the product online/in-person and processing feedback, both positive and negative
 and relaying it to the product team. It's a loose role that varies
 greatly by company, but generally keeps the herd together." Anonymous, eMint forum 19/1/11 The quotes express frustrations and even confusion of the community manager role. While community managers negotiate their role, institutions also demonstrate uncertainty on the responsibilities of this person. Scholars suggest a key person to manage the interaction between the actor and stakeholders: “We believe … this points to the importance of projects having a champion from within the organisation; such internal advocacy can be

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a crucial driver of uptake, as the champion‟s enthusiasm can be enough to convince other members of the organisation to incorporate the project into the group‟s communication ecology” (Bruns & Humphreys 2010: 54). I return to Granovetter‟s (1973) strength of weak ties to assist in defining the role of the community manager as an enabler. Their key criteria is to foster, engage, and develop (Bacon 2009) relationships amongst the community‟s members and networks. The community manager will identify any inclination of ties within the community, internal and external to assist in fostering relationships of the online community. The style of individual stakeholders allows the community manager to direct them to other like-minded stakeholders within the group. Collaborations may occur between members, developing social capital for the community, implicitly creating cultural artifacts or knowledge. As defined earlier in figure 1.1 fostering collective creation assists generative social value, made possible by the community manager‟s strengthening of weak ties. In ABC Pool, the community manager‟s role is to translate expertise from one actor to actor, stakeholder to stakeholder. 3.4.5 Beyond Management Taylor (2006), Banks (2009), Collins et al. (2007) and Star (1995) highlight particular elements not utilised to represent the specific particularities of practices constituting the modes of management and how we describe them (Taylor 2006). This is the starting point for describing the type of management used within online communities. The literature does not propose the implications on creative communities within a public broadcaster. The management dilemma has flowed through multiple iterations of online community and is present in most online community spaces now. There is an increasing awareness amongst institutions to be present in online communities. It has been outlined how the institution needs to be an advocate for both the community and the institution to maximise on the benefits of online community. Additionally, the emergence of the community manager as mediator has been positioned as a facilitator of the space. Institutions

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understand that the communities need to feel like they own the space, even if they don‟t perceptually (Bruns 2008). A concept such as this leads to the notion I describe as „managed openness‟. The community manager provides enough space for their community to innovate and participate within the online space. This openness provides the feeling that the community is freely participating under the auspices of the institution. The community manager will also softly enforce boundaries on the community to satisfy the requirements of the institution. If the balance is not equal, the online community will not be workable. Some mechanisms have greater power and can marginalise actors (Suchman 2003). This model may limit certain knowledge and shared understandings, triggering a rethinking of management. New models of management are required to include imagined participants within the design process. This process requires to not only look at the mechanics of management, but to also include the complex social systems. The inclusion of the community manager as mediator with managed openness on negotiation processes may impact on the inclusion of imagined participants. 3.5 Potential Implications – Summary ABC Online has been the latest division to be shored up by the national broadcaster to deliver content over multiple digital platforms and to engage audiences in new and challenging ways (ABC 2010; Debrett 2010). Fulfilling these requirements sees the departments of ABC Online distribute content that fails to fit into the market but is compliant with the ABC‟s social and political remit. For the ABC to continue to pursue its remit, it needs to be working within online communities such as ABC Pool. This shift is the result of scholarly research, internal and external interrogation, and a shift of a fragmenting audience. As part of that commitment to distribute content in new and challenging ways (ABC 2009b), the incorporation of the umbrella term social media (Bruns & Humphreys 2010) is given considerable attention. The ABC is supplying content over multiple devices in various formats, and experimenting with

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receiving UGC, or being „in‟ valve as well as an „out‟ valve. As outlined earlier, the corporation has a significant interest in engaging with online communities. The challenge the corporation now faces is how exactly to do this and how to build policy for the implementation of user contributions. ABC Pool is a significant example for research that represents the growth of online communities within institutions (Banks 2009, Burgess & Green 2009, Wilson & Saunders & Bruns 2008). This is demonstrated through other online communities like ABC Open, Heywire, or JJJ Unearthed. If the model of ABC Pool is executed well, the model may be retrofitted to other institutional online communities within public service broadcasters. If the model is successful within the public broadcasting section, the question of the significance of the public broadcaster within the research emerges. Can the model be adapted to institutional online communities outside of the PSB? This research project provides me with an opportunity to collect rich, deeply textured ethnographic data of the ABC Pool community. My contribution to knowledge is describing how an online community of creative practitioners operates within a public broadcasting institution by observing, documenting, and understanding this incredibly complex relationship. 4. Research Design This research draws on principles of qualitative research. More specifically I am using an ethnographic methodology that incorporates aspects of action research. Other qualitative research instruments such as focus groups will supplement this ethnographic approach. 4.1 Ethnographic Action Research By being embedded within the Pool community and situated within the ABC this research adopts an ethnographic methodology. Ethnography provides a way to approach social research through participant observation. Hammersley and Atkinson (1995) define ethnography as a methodology that: “involves the ethnographer participating, overtly or covertly, in people‟s daily lives for an extended period of time, watching what happens,

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listening to what is said, asking questions – in fact, collecting whatever data are available to throw light on the issues that are the focus of the research.” (Hammersley & Atkinson 1995: 11) The ethnographic participant observation approach enables me to collect rich qualitative data about both this community and the professional ABC staff and managers working on the Pool project. Ethnographic participant observation however, is not objective, (Fine 2003) and does not claim to be (Hammersley & Atkinson 1995). I am aware of my subjective position within this work as a participant observer and indeed as a community manager working on the Pool project, and will carefully manage the reflexivity implications of this intervention. My distinct position as community manager provides first hand access to the community and thereby allows me to undertake fine-grained and richly textured descriptive research. This approach allows me to gain access to everyday practices and the participants‟ understandings of their community (Hammersley & Atkinson 1995; Tacchi, Slater & Hearn 2003). My project draws on similarities with past research projects within the media and cultural disciplines that adopt ethnographic methodology to investigate both online communities and media institutions. Georgina Born‟s seminal work Uncertain Vision: Birt, Dyke and the Reinvention of the BBC (Born 2005) was a ten-year ethnographic research project on the BBC. During this time she was able to gain a thorough understanding of the cultures within the BBC, whilst observing the change of two of its historically significant leaders. This ethnographic work provides an important study of the world‟s largest public broadcaster. Nancy Baym‟s ethnographic research of online fan communities provides another example of applying ethnographic methodology within the media field. Within this research Baym was able to gain an understanding of who participates in these online forums, how they actually do this and what their incentives are. An experienced ethnographer, Baym outlines at the offset of her study her role as an active participant in the communities she studies, and the subjective nature of her involvement within the space. These works provide helpful models for undertaking ethnographic research that I draw on.

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The specific nature of my engagement with the ABC and the Pool project has the implication that it is not simply broadly ethnographic research but more specifically ethnographic action research. “Action research means integrating your research into the development of your project.” (Tacchi, Slater & Hearn 2003: 12) Unlike the work of Born, for example, my project sees me actively involved in the community as the community manager. This position sees me working with the ABC team and offering advice. I am placed between the ABC management team and the Pool community in a mediating role that seeks to improve Pool‟s operations and the ABC‟s engagement with Pool‟s community of users. The research constitutes ethnographic action research as my direct interventions within the site and relationships seek to inform and potentially improve the research participants‟ practices (Herr & Anderson 2004). John Banks‟s research of the online gamer communities in the context of a computer games development company (2002) provides an example that demonstrates ethnographic long-term placement in the workplace environment. His research also sought to guide and improve the company‟s online community management strategies. My project also has similarities to the HeartNET project undertaken by Leesa Bonniface (et al) (2007). To gain a better understanding of the patients involved with this community, Costello became the community manager of HeartNET, responsible for building and engaging with this particular group of participants. Through her active participation within the community, Costello was able to advise and improve the lives of participants within the HeartNET community. The position of the researcher within these projects has to be carefully managed. “The possibility of doing harm, however, was carefully weighed against the likelihood of „doing good‟, as members valued and seemed to benefit from these discussions” (Bonniface & Green 2007). Costello is outlining the methodological and ethical implications of such active participation within the community need to be carefully and sensitively managed. Ethnographic research has the potential to intervene with the relationships studied, causing a blurring of the boundaries of the research (Hammersley & Atkinson 1995).

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4.2 Data Collection Methods The following elements, participant observation, field notes, focus groups, indepth interviews, and data analysis are the key components in my research methodology: 4.2.1 Participant Observation Participant observation is a broad research method designed to help researchers to comparatively analyse what participants say they do within the community. “Participant Observation means engaging with people in as many different situations as possible” (Hammersley & Atkinson 1995: 65). This method remains the characteristic feature of the ethnographic approach and is crucial for understanding the people and the culture surrounding this research topic. I will undertake this method from a “first-hand experience” (Tacchi, Slater & Hearn 2003) to address RQ1a. The participant observational approach is crucial to my research. As the researcher, I place myself within a position to understand what the community actually does and how they do it – not just what they say they do. Undertaking the role of the Community Manager of Pool allows me to do this in the most suitable way as I interact both with the whole community and with individual community members. Interaction is performed in many ways including designing “call outs” with broadcast outcomes, and commenting on a user‟s latest contribution. This engagement provides me with greater interaction and feedback from the community. The Pool members are willing to share their motivations to produce content and are motivated to develop broader online networks with other Pool members. 4.2.2 Field Notes Starting on my first day at the ABC as a participant observer, I have been keeping detailed field notes on day-to-day events. These contain my thoughts, interpretations, and insights of these events (Berger 2000). They also include emerging themes and relationships for correlation in the mapping software

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that I am using. This process allows me to create graphic representations of data for further analysis. Each day I spend an hour documenting community interactions. Examples of daily occurrences include – a phone call, a conversation, or an action that helps one of the community members. I also collect screenshots of comment threads, and have been saving entire web pages as HTML files to retain a permanent record of member interaction within forums and comment threads. These notes can be basic or descriptive, or can be more analytical or conceptual (Atkinson et al. 2005). Field notes constitute a key research method of the first twelve months of research. The resulted themes have helped outline relationships that surround Pool and its community and address RQ1a and RQ1b. I have clearly identified how the site is managed, why people are creating content, and where the future of Pool may lie. I have also identified the key participants within Pool, relevant ABC staff, and beneficial external individuals. This not only benefits my research process by providing a starting point for focus group research, but also addresses the outlined development to online community practices within the ABC in RQ2. 4.2.3 Participants The participants involved are Pool community members, key ABC staff, and other external individuals who serve as Community Managers within their online communities. Participants from Pool will include a mixture of the Community Editors and creative contributors who are active members. The key ABC staff will be Pool team members, management in the Radio Multiplatform and Content Development Division, other people involved in ABC online communities (for example Hungry Beast moderators, Online News moderators), and senior levels of management, ideally including ABC Managing Director Mark Scott. External industry contacts Alison Michalk at Quiip, and Venessa Paech at Lonely Planet will provide additional insights into the role of the Community Manager. I am already connected to these external contacts through the Australian Community Managers Roundtable

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that meet regularly to exchange information from their respective communities. 4.2.4 Focus Groups I will conduct focus groups as part of the research process. A focus group is a small group of participants, usually eight to ten from the same community that are gathered to talk about emerging areas of the research project (Tacchi, Slater & Hearn 2003). The purpose of conducting focus groups is to gain insights into the benefits of group dynamics - conversation that might not emerge in one-on-one interviews, where conversation is directed (Breen 2006). I will play a significant role in this process, as it is my job as a Community Manager to stimulate and facilitate the discussion and maintain focus, while not inhibiting any interesting developments. I will use a set of open-ended questions to prompt the discussion. The questions may include the preliminary themes and relationships emerging from my field notes. The selection criteria for the focus group‟s participants will be constructed and finalised as the fieldwork research concludes. For example, the more vocal and constructive members are obvious, along with the more engaged users, suggesting these users for peopled ethnography (Brown-Saracino, Thurk & Fine 2008). Similarly, I am talking with ABC staff to gain insight on who has informed opinions on these emerging research topics. I acknowledge that I am based in Sydney and this will provide a geographical location for most cases of participants taking part in focus groups. I have included field trips to Melbourne and Brisbane to incorporate a wider Australian voice into this process. Quantitative data indicates that the majority of users are located in Sydney and Melbourne. It is likely these focus groups will address the open structure of Pool, the approach to Pool management, and the wider impacts of the Pool community. 4.2.5 In-Depth Interviews I will undertake in-depth and semi-structured interviews. Interviews are a research tool that “…aim to get the other person to tell their own story in their

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own words and in their own way” (Tacchi, Slater & Hearn 2003: 61). This method of research works on a more refined set of themes to discuss in a one-on-one basis with people directly involved with Pool, and involved with online communities. In-depth interviews will occur during 2011. The interview schedule will build on the outcomes of focus groups. It will also incorporate the foundational research, and the data from participant-observer fieldwork. 4.2.6 Feedback Forms My research design is based upon an iterative process, making feedback essential to its development and refinement. I will endeavour to encourage feedback from the Pool community through my role as the Community Manager. Upon ethical approval my email address became available for personal communication. As I deploy the community management strategies, I will monitor their impact upon the community. From previous research, I know the community members are considerate with information, and if the feedback will improve their site, they contribute their views openly. I will instigate a call for feedback as each action project is rolled out. This call will be performed through a site wide email, and then by individually emailing the more vocal Pool respondents. This information will also be entered into a log journal, where colour coding will highlight common responses from the community. 4.2.7 Data Analysis The techniques and research tools described above outline how I will collect raw field data, enabling me to understand and address the core research questions and topics. In ethnography, time is spent daily to understand what issues are emerging, develop ideas and interpretations to pursue through further investigation, and explore the ideas through all of the different types of material I am gathering (Tacchi, Slater & Hearn 2003). I will be able to identify and analyse relevant themes and issues from the gathered data. The data analysis is important because it establishes developmental answers central to the unknown issues in the research problem. The established findings will

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assist in understanding what the community wants and where the shift in agency to a read/write culture may occur. During the methods of participant observation, field notes, focus groups, and in-depth interviews, I will adopt an approach that Hammersley and Atkinson suggest as organizing themes. These organizing themes are “based on folk models: the terms, images, and ideas that are current in the culture itself,” (Hammersley & Atkinson 1995: 125) suggesting a structure of categories and frameworks the participants use to understand current practices and relationships. Early indications suggest conventions surrounding Pool‟s development and incorporating enabling technology are emerging from the community participants. Additionally models addressing community interactions that highlight new ways of managing the community, or possibly self-regulation, are appearing. These areas suggest how to group themes together from a participant‟s perspective (Lammes 2007). The data analysis will highlight where research gaps appear and where further work is needed, allowing additional research to take place. This is an iterative cycle, where the research is informing the practice as detailed information is extracted from the gathered data (Blessing & Chakrabarti 2009). 4.2.8 Social Mapping and Contextualising This research method asks the participants to plot out where they see the boundaries of their space. Within this project, I am asking the participants to refine their conventions of community within the online space of Pool. For example, how do they understand the interactions with each other to define their community? Through social analysis, I will begin to understand how the community socially interacts with each other. “Categories of production, exchange, organization, communication and inquiry will be used in order to organize and give shape to the information” (Atkinson et al. 2005: 48). I will then visually represent these key thematic concepts to provide an understanding of how they interact with and co-depend upon each other. It also assists in answering the research problem visually, which becomes

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critical within my second and third year of research as I begin to merge my field data with existing field literature. I am modelling the project‟s methodology on an approach utilised in the 2007 project for the Australian Federal Election that relied on citizen journalism and user-created content. Youdecide 2007 draws on connecting the significance of co-created media within an online community and professional media institutions. This project incorporated participating communities and achieved “a cycle of developing and promoting online resources, evaluating their impact in the Australian mediasphere and public sphere,” and provided “insights for further initiatives in citizen journalism and online political communication” (Flew & Wilson 2008; James, Phipps & Mulligan 2004). The cycle of development and evaluation aligns with my methodology by incorporating the field research data from the Pool community into the research process. I am also incorporating techniques used by HeartNET. The project included two stages; stage one analysed the online community to understand how it functions, while stage two followed up with interviews of the community members to further understand these behaviours (Bonniface, Green & Swanson 2006). The HeartNET methodology provides an example on which I am modelling my research to explain how Pool functions, and why it functions this way. My research process will unfold chronologically in the following order: participant observation with field notes, focus groups, in-depth interviews, data analysis, and social mapping and contextualising. At the completion of my second year, I will have collected a considerable amount of data. This includes understanding the characteristics of the community, the position of the community within the ABC, and the role of the Community Manager amongst the tension of participatory media within a public broadcaster. The findings will inform RQ1a, b, and c. The research findings will not only inform the ABC but also outline the significance of online community projects within other online spaces addressing RQ2. I will analyse and interpret the data during the final year.

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5. Research Outcomes – Preliminary Analysis 5.1 The Pool Team The Pool team consists of three ABC staff, two university media students undertaking internships, and one PhD researcher. The ABC staff includes one Executive Producer (EP) and two Community Managers (CM). The EP is full time over five days per week and the CMs interweave their Pool duties with their other role as radio producers. Table 1.1 describes how the Pool team distributes their weekly hours between Pool and their respective Radio National programs with 88 dedicated hours to Pool per week. The time allocation determines what can be accomplished through the practical application of their skills. The Pool team has a collective wealth of knowledge, demonstrated by their past experience of media production and project management at the ABC. Pool EP CM 1 CM 2 Total 38 15 11 88 Future Tense 0 23 0 23 The Night Air 0 0 20.5 20.5 Total 38 38 31.5 131.5

Table 1.1 The Hourly Breakdown of the Pool Team‟s Week

The Executive Producer, Sherre DeLys has a history in program making in the Radio National Music Unit. She has created radio features and documentaries for the Science Unit and the Social History Unit. DeLys has been with the ABC for over 12 years and is one of the founding members of the Pool project. DeLys‟ skills are in being able to balance the requirements of the Pool project and community against the operational policies of the ABC. At times, she is one level abstracted from the day-to-day operations and concentrates on the bureaucratic procedures of keeping the project operating within the institution. Field notes 14th May 2010

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Andrew Davies is one of the community managers allocating two days to Pool and three days as the co-producer of the Radio National program Future Tense. Davies has been employed at the ABC for seven years and is the newest member to the Pool team, having joined Pool in March 2009. Davies has “helped to produce such diverse Radio National programs as the Media Report, the Sports Factor and Australia Talks Back. Together with Antony Funnell he won the best radio prize – for a program about media in Zimbabwe - at the 2007 United Nations Association of Australia Media Peace Awards.” (ABC, 2011) John Jacobs is the other community manager who works on Pool for 1.5 days per week and produces The Night Air program for the other 2.5 days. He is the other founding member of Pool, and has been employed at the ABC for 25 years. During that time, Jacobs has worked in different ABC departments including Radio National, the News Department, and the Youth Radio Network, JJJ. Jacobs “joined the ABC in 1985. Since then he has engineered, produced and created many radio programs, winning international awards and establishing leading ABC innovations such as The Night Air and pool.org.au.” John Jacobs Although the team is resourced for 131.5 hours per week, there have often been times where I have witnessed all members working beyond their allocated Pool hours. There is a “labour of love” attitude amongst the team members demonstrated through their commitment to provide a successful and dynamic space for the community members. The commitment level is reflected internally towards the Pool project as many of the ABC staff members I have had direct interaction with comment on the dedicated nature of the Pool team. The level of interaction of the Pool team with the project is beyond the day-to-day operations and is an example of multiple management negotiation mechanisms.

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The Pool team collectively understands the complexity of the public service broadcaster‟s social, economic, and political constitution enabling them to strategically position Pool within the institution. I often hear the comment from the Pool team members “That‟s a good strategic decision” referring to a decision that will favour Pool in a positive light within the ABC. This type of decision-making is only possible by a person who understands the institution in which the online community operates. The team understands how to retrofit Pool for other units and departments of the ABC, increasing the appeal of the community. The strategic positioning may involve „buy in‟ from ABC departments resulting in additional, and sometimes conflicting, interests. The institution is, as highlighted earlier, only one of the significant stakeholders involved in the institutional online community where the other is the community itself. The interaction of the Pool team with the community constitutes a reasonable level of involvement in the project. The user case of Susan Dirgham highlights how the Pool team interacts with individual stakeholders within the community, and the case highlights how community members interact with other community members. 5.2 User Case: Susan Dirgham Discussions on the website are practices that reveal how Pool operates as an online creative community. Comments of the members display day-to-day encounters through the interpersonal relationships of the Pool online community. Within these discussions conventions emerge amongst the members, defining how the users participate within the space. The following case study describes one piece of content contributed by a member, and the subsequent discussion amongst other members. Additional excerpts from an interview with the contributor highlight her reactions to the online conversation and her reasons for participating in Pool. Finally, the interactions are contextualized to outline how the Pool management team contributes to the discussions and convention construction. The Content

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A Sense of Self (http://www.pool.org.au/image/susandirgham/a_sense_of_self) is Susan Dirgham‟s photographic Pool contribution questioning the “equality of women regardless of their race, religion, or social status” (Dirgham on Pool, 2010). She explores this convention through an image of a young Muslim girl casually dressed in a scarf, easily mistaken as a hijab, leaning against a painted black and white canvas backdrop. Susan has titled the image “Lubna in Brunswick St Gallery, Fitzroy,” and has added a small “SusanD” watermark on the bottom right hand corner. The lighting for the image is one single, harsh light focused on who is presumably Lubna, positioned to the right of the frame. The photograph is accompanied by a short text piece outlining the artist‟s goal in publishing this work. Susan says: “I hope that the images I take help reinforce my conviction that the majority of women across the globe have a strong sense of self and are not easily shut-up or put down, Muslim or non-Muslim, Christian or non-Christian, Hindu or non-Hindu etc.” (9th August 2010) Susan further explains that religion is not the only influencing factor on the equality of all women; it is also significant to education, work opportunities, family and community attitudes. The written text is carefully contextualized to inhibit an “online propaganda war” by discussing broader issues not directly related to religion. In doing so, Susan introduces Pool member Mountaingirl‟s external blog entry that influenced the production of A Sense of Self. Mountaingirl has composed a blog entry titled “Some People are Idiots” (27th July 2010) referencing a conversation she heard whilst in a waiting room. Mountaingirl recalls hearing “Muslims were out to take over Australia” was the impetus for writing her blog entry: “My blood pressure was rising and I could take it no more. In my most polite and sweetest manner I turned around and in a voice that was

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firm pointed out that what she was talking about was complete and utter crap…” (Mountaingirl, 27th July 2010) Susan and Mountaingirl are arguably evaluating the position of women within society through their online, hypertextual conversation. Susan is using her skill as a photographer to express her opinion, while Mountaingirl uses text to express hers. Susan contextualises her photograph by acknowledging Mountaingirl‟s blog entry, “…it helps to explain my distractions and concerns.” Who is Susan Dirgham? Susan is a long-term Pool member who joined in December of 2008. She joined as a photographer, using Pool as a place to publish the photographs she took while working as an English teacher at the British Council in Damascus. Upon a return visit to Australia, she discovered Pool and began publishing her images. “When I returned to Melbourne, I discovered Pool and posted some of my favourite images, trying to give story or text to most of them.” After some initial suggestions from the Pool team to include text with her images, Susan began to explore how writing could “give story” to her photography. “Thanks for the encouragement! I‟ve started to work on words to go with the images” (12th January 2009) was Susan‟s first comment on Pool. The third image Susan contributed to Pool, Mt Kassioun and Date Palms, was accompanied with the following text: “Date Palms, Mt Kassioun, yellow taxis, jasmine, restaurants with courtyards and fountains, apartments with shutters and balconies, women in white hijabs or tight jeans, muezzins and the call to prayer, the warm welcome of shopkeepers, and pigeons circling, all denote Damascus for me. And my ideal (second) retirement home is an apartment which has a BBQ on a tiled terrace looking over rooftops towards Mt Kassioun.” (31st December 2008) Susan has since expanded her skills to include audio and video recordings of her subjects and has published these on Pool. The comments that followed

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from ABC producers suggest Susan has interesting subject choices and can tell a story well, however her lack of technical ability inhibits her productions from being broadcast on the ABC. Susan herself admits the learning curve she is experiencing is challenging, however she is enjoying developing her skills. Susan also involves herself in conversations with other Pool members by commenting on their contributions, and participates in discussion within the forums. Her level of engagement provided the catalyst to including Susan as one of the first Community Editors of Pool. Consequently, Susan is known throughout the community and interacts with many of the Pool stakeholders regularly. The Reactions to A Sense of Self Susan‟s contribution began a conversation amongst the Pool community members. This comment thread could be described as a call and response conversation - a „call‟ by a Pool member occurs, and a „response‟ by either Susan or another Pool member follows. Currently a total of 13 comments appear, comprised of 3 from Susan, 5 from the Pool member d., two from “H”, one from each Pool member WWW and mundial, and one anonymous comment. The Pool team described most of the participants in this comment thread as “the usual suspects,” suggesting they are regular participants in topical discussions. Two particular contributors, d. and WWW, are known as vocal participants and are often cited questioning each other‟s opinions within Pool. They are also the core members who defined what a Poolian is. Mundial is a recent member to Pool, however has made himself known to the community with his active participation and engagement in discussions. The last members of this conversation are unknown to the Pool community. d.‟s first comment begins the discussion by questioning why Susan has attached a political agenda to her creative contribution. “Don‟t get me wrong, I LOVE YOUR PHOTOS – and I love the interviews and stories that go with them. – but [sic] I am concerned by this statement of yours that you are trying to make a certain „statement‟

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with the photos – and I am particularly worried that this may be counterproductive on a number of different fronts.” (14th August 2010) The “fronts” that d. refers to is Susan not representing all Muslim women equally as she has only sampled a select group of young Muslim women. d. questions Susan‟s “statement” to suggest her representation of young Muslim women may not be true of all Muslim women. She suggests viewers of Susan‟s work might interpret her representation as a discourse of Muslim women to be a “counterproductive” practice. d. argues her point further by making the analogy of people knowing what all women think and want – a group that “I am clearly not part of.” Finally d. refers to a similar argument of misrepresentation by mundial, that she says supports her argument. At this point, convention negotiation is occurring between two stakeholders of ABC Pool, whilst developing relationships emerge through the comment conversations. The other comments in the thread are initiated through d.‟s final statement “Humans are just NOT rational like that. Pool-readers excepted,” inviting another contributor, H, to argue further. H questions d.‟s statement of Pool members being a group outside of the others like “Muslims, indigenous, women,” and asks are Pool members “different from Humans in that they are rational?” d. concedes, indicating she has “holes in her argument” and the argument may have been “irrational.” H confirms d‟s argument was not “irrational” but considered to suggest a better representation of Susan‟s content. WWW interrupts by suggesting Susan not only creates good work but also invokes substantial discussion around the work. “Good discussion of our work is the goal and Susan seems to be hitting the mark regularly” (14th August 2010). The conversation continues as Susan outlines why she contributes her content in an open discussion forum such as Pool. She responds to this comment thread by acknowledging all of the comments before her. She apologizes for “spoon feeding” her audience, and claims that this is not her intention. She says she does not intend to preach however

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“I just want to think, and this is an organic, ongoing process for me which does rely on discussion and interaction with the world, people and ideas etc” (14th August 2010). A comment from mundial refers to a story of his mother, who wears a full hijab. Mundial recalls the first year he could vote, he chose not to and his mother reminded him of what the right to vote means. Mundial argues a fresh opinion in the existing conversation: “This is not the view of a woman that is oppressed and doesn‟t understand her rights but a strong independent woman that understands democracy and relations of power that is exercising her freedom to dress the way she chooses” (22nd August 2010). Reactions from Susan Susan‟s contribution stimulated several responses from existing Pool members, in addition to some anonymous contributors, indicating mixed reactions to her work. I approached Susan via email to discuss what the diversity of perspectives mean to her. Her initial statement relates to the dichotomy of positive and negative comments. A positive comment encourages Susan to keep posting work on Pool, whereas a negative response tends to motivate her to improve her own creative practice. “… positive comments certainly must encourage me to keep posting work and perhaps impact on me more than I pretend. I certainly value them. As for what could be viewed as criticisms, the fact that more negative or critical comments come with positive ones must dilute their impact; up to now they haven‟t discouraged me at all. And I suspect there are a variety of reasons for my even welcoming them.” Critical commentary in this example is not a negative experience, and in fact acts as an impetus for further participation. It displays that Susan almost likes the negative commentary as much as the positive interaction. Susan explains that having a critical comment is better than no comment as it proves that people are engaging with her work. Secondly, it opens a channel of discussion with others to explain why she has created this piece of content, 62

and to discuss her own personal reflexivity of the piece. Lastly Susan suggests she is on her own path of enlightenment and welcomes critical reflection on “anything I may present which is not respectful of people, of „humanity‟ etc” (20th August 2010). Susan concludes her reflection on criticism by saying “All of the above makes me pretty fearless and determined; it means I tend not to take critical comments personally” (ibid). Discussion The example of one conversation within a group of people who rarely meet constitutes one definition of community within Pool. Conversation demonstrates how this online community operates. These interactions are fundamental in establishing how the users define what Pool is and how they use the space. The Pool team is aware of the significance of commentary and acknowledges this interaction to be a significant practice as noted during an editorial meeting on the 23rd August 2010. In some cases, they suggest that commentary can be “the main game” where “the content is the trigger” to a much “deeper type of interaction.” Commentary is also a way of instigating participation from members not creatively inclined to produce work – “most people can type but not all can take a photograph.”

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6. Timeline

7. Ethics I have ethical clearance for this research however I have recently commenced employment at the ABC as the Community Manager of Pool. I am in the process of seeking an ethical variation document. I am aware of the implications of my position as a researcher and as an ABC employee and

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