Web Desk Authentication (Synopsis)

Published on January 2017 | Categories: Documents | Downloads: 44 | Comments: 0 | Views: 196
of 6
Download PDF   Embed   Report

Comments

Content


WEB DESK AUTHENTICATION
ABSTRACT
The Project –WEB DESK is a remote display system which
allows you to view a computing ‘destop! environment" #t also now to $e
White Board %pplication"
&'( Server wors according to the client –server architecture"
To connect to a &'( server) you need to give the machine name" (lient
can then connect to the server" *nce clients are connected to the server
machine this user can see everything you do)just lie i+ his machine was
woring alone"
NOTE:
,sing -.B Protocol data transmission should $e done"
This Project has some $asic modules lie/
• Socet #mplementation
• %uthentication
• (lient and Server #nitiali0ation
• .rame Bu++er ,pdate
Socket Implementation:
#n this module client server architecture using socets"
(onnection oriented 1T(P2 implementation
Authentication:
This module completely depends upon the server" #+ server as
+or authentication client should provide authentication 1password2 through
D3DES algorithm"
Client and Se!e Initiali"ation:
The module deals with #nitiali0ation o+ client machine and server
machine"
#ame Bu$$e Update:
This module is main part o+ the application" (lient is going to
receive pi4el values and server in+ormation then client should paint on the
screen"
R#B %ROTOCO&:
-.B 1-emote .rame Bu++er2 protocol ena$les remote users to
share the destop o+ the server either e4clusively or on a sharing $asis"
-.B 15remote +rame $u++er62 is a simple protocol +or remote access to
graphical user inter+aces" Because it wors at the +rame $u++er level it is
applica$le to all windowing systems systems and applications) including
788) Windows 3"89:;9'T and <acintosh"
The remote endpoint where the user sits 1i"e" the display plus
ey$oard and9or pointer2 is called the &irtual Pad" The endpoint where
changes to the +rame $u++er originate 1i"e" the windowing system and
applications2 is nown as the -.B server"
&irtual Pad truly a 5thin client6 protocol" The emphasis in the
design o+ the -.B protocol is to mae very +ew re=uirements o+ the client"
#n this way) clients can run on the widest range o+ hardware) and the tas
o+ implementing a client is made as simple as possi$le"
%ROB&E' S%ESI#ICATION:
A. Existing System and their Limitations:
*ne must now what the pro$lem is $e+ore it can $e solved"
The $asis +or a candidate system is recognition o+ the need +or improving
communication" Be+ore solving a pro$lem prepare a statement) a
statement speci+ying scope and o$jectives o+ the pro$lem"
#n the present scenario o+ distri$uting in+ormation using a (lient
– Server environment there e4ist communication mechanisms such as
TE>'ET etc" These are only character $ased in nature and do not provide
an easy way +or 5communication across networ6" %lso the communication
may not always $e plat+orm independent"
B. Proposed System
The limitations that are discussed under the e4isting system can
$e countered $y adapting a -.B Protocol) which is easy to handle
communication" By using the -.B Protocol we can support ?,#@$ased
client@server interaction and allows multiple clients to share the destop o+
the server"
The -.B 1-emote .rame Bu++er2 protocol was proposed $y
Tristan -ichardson and Kenneth -" Wood ) *-> )(am$ridge in Aanuary
8::B"
The protocol is $ased around a single graphics primitive/ “put a
rectangle of pixel data at a given x, y position”"
The -.B relies on sending encoded pi4els to the client that
contains the in+ormation o+ the Server Destop" The client then decodes
the pi4els and draws them on a graphical application running on its
machine" Events occurring at the client side are trapped and sent to the
Server where the changes are re+lected"
.or this purpose the -.B protocol suggests the use o+ a .rame
Bu++er" The .rame Bu++er actually contains the destop in+ormation which is
updated when the client generates an event" This updated $u++er must $e
sent to the Server which updates its own destop accordingly" Similarly
when the Server generates events that a++ect the destop) the updated
$u++er is redrawn at the (lient" This provides a synchroni0ed destop
sharing +acility"
%ROB&E' ANA&(SIS
The $asic aim o+ the pro$lem analysis is to o$tain a clear
understanding client@server interaction and allows multiple clients to share
the destop o+ the server" %nalysis leads to the actual speci+ication" .irst
tas is to prepare a statement speci+ying the scope and o$jective and the
pro$lem"
%ccording to the present system the pro$lem is character@$ased
communication across networ" This type o+ communication is not
su++icient to the present woring environment"
Hardware Specification:
(*<P%'C / PE'T#,<@###
P-*(ESS*- / BDB;BE <<7
(>*(K(F#P SPEED / GDD<F7
-%< /EH <B
.>*PPC D#SK D-#&E /8"HH <B
F%-D D#SK D-#&E /8 ?B
KECB*%-D /8DH KECS
<*'#T*- /8H6 (*>*- <*'#T*-
SE-#%> P*-TS /G
P%-%>>E> P*-TS /G
Software Requirement:
ADK8"; onwards
&irtual Pad Server"

Sponsor Documents

Or use your account on DocShare.tips

Hide

Forgot your password?

Or register your new account on DocShare.tips

Hide

Lost your password? Please enter your email address. You will receive a link to create a new password.

Back to log-in

Close